| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 76 | 74 | 26 | 3 | 97% | 01:21 | 00:02 | 04:40 | |
| 68 | 18 | 2 | 1 | 26% | 10:01 | 00:40 | 16:58 | |
| 20 | 20 | 19 | 3 | 100% | 00:47 | 00:06 | 01:24 | |
| 14 | 7 | 0 | 0 | 50% | 02:21 | 00:40 | 06:44 | |
| 13 | 11 | 55 | 21 | 85% | 03:42 | 01:18 | 10:43 | |
| 8 | 8 | 2 | 1 | 100% | 00:35 | 00:11 | 01:02 | |
| 7 | 7 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 7 | 5 | 4 | 3 | 71% | 00:50 | 00:18 | 01:24 | |
| 4 | 4 | 4 | 3 | 100% | 00:37 | 00:27 | 00:41 | |
| 4 | 4 | 7 | 2 | 100% | 00:55 | 00:25 | 01:25 | |
| 3 | 3 | 1 | 1 | 100% | 01:15 | 00:30 | 02:44 | |
| 3 | 3 | 17 | 8 | 100% | 01:35 | 01:14 | 01:53 | |
| 2 | 2 | 6 | 3 | 100% | 00:13 | 00:13 | 00:14 | |
| 1 | 1 | 2 | 2 | 100% | 01:19 | 01:19 | 01:19 | |
| 1 | 1 | 10 | 10 | 100% | 00:22 | 00:22 | 00:22 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Move | 4 | 3.33 | 3 |
| Attack | 77 | 68.75 | 4 |
| Calldown: MULE | 7 | 5 | 4 |
| Marauder - Stimpack | 4 | 4 | 1 |
| Calldown: Extra Supplies | 3 | 3 | 2 |
| Cancel Structure Building | 6 | 3.67 | 3 |
| Cancel Production | 1 | 1.5 | 2 |
| Stimpack | 18 | 11 | 2 |
| Siege | 3 | 2 | 3 |
| Unsiege | 1 | 1 | 2 |
| Medivac - Load/Unload All | 11 | 11 | 1 |
| Scanner Sweep | 14 | 9.33 | 3 |
| Command Center - Lift Off | 1 | 1 | 2 |
| Barracks - Lift Off | 3 | 2.25 | 4 |
| Factory - Lift Off | 2 | 1.75 | 4 |
| Starport - Lift Off | 1 | 1.5 | 2 |
| Factory - Land | 1 | 1.5 | 4 |
| Starport - Land | 1 | 1.5 | 2 |
| Barracks - Land | 2 | 2 | 4 |
| Lower | 4 | 4.25 | 4 |
| Raise | 1 | 1.67 | 3 |
| Upgrade to Orbital Command | 3 | 2.75 | 4 |
| Orbital Command - Lift Off | 1 | 1 | 3 |
| Orbital Command - Land | 1 | 1 | 3 |
| Activate Mine | 20 | 10.67 | 3 |
| Deactivate Mine | 7 | 4 | 3 |
| Emergency Thrusters | 6 | 3.5 | 2 |
| Tactical Jump | 1 | 1 | 1 |
| High Impact Payload | 1 | 1 | 1 |
| Defender Mode | 7 | 7 | 1 |
| Fighter Mode | 2 | 2 | 1 |
| KD8 Charge | 2 | 4 | 3 |
| BattlecruiserAttack | 8 | 8 | 1 |
| BattlecruiserMove | 1 | 1 | 1 |