| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 250 | 248 | 192 | 8 | 99% | 00:56 | 00:00 | 07:11 | |
| 103 | 99 | 189 | 10 | 96% | 01:16 | 00:13 | 07:13 | |
| 97 | 55 | 0 | 0 | 57% | 13:05 | 00:06 | 29:24 | |
| 41 | 41 | 0 | 0 | 100% | 01:21 | 00:27 | 03:17 | |
| 34 | 34 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 26 | 25 | 118 | 17 | 96% | 01:41 | 00:19 | 06:48 | |
| 12 | 12 | 10 | 1 | 100% | 00:10 | 00:00 | 00:49 | |
| 10 | 8 | 13 | 4 | 80% | 00:44 | 00:17 | 01:51 | |
| 8 | 6 | 1 | 1 | 75% | 01:43 | 00:13 | 08:14 | |
| 5 | 5 | 3 | 2 | 100% | 00:43 | 00:05 | 02:23 | |
| 4 | 4 | 5 | 3 | 100% | 01:40 | 00:32 | 02:55 | |
| 2 | 2 | 4 | 3 | 100% | 00:31 | 00:29 | 00:33 | |
| 1 | 1 | 1 | 1 | 100% | 01:32 | 01:32 | 01:32 | |
| 1 | 1 | 0 | 0 | 100% | 02:55 | 02:55 | 02:55 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 9 | 9 | 1 |
| EMP | 1 | 1 | 1 |
| Stop | 1 | 1 | 1 |
| Move | 1 | 7 | 3 |
| Attack | 431 | 137.5 | 4 |
| Calldown: MULE | 37 | 22.5 | 2 |
| Marauder - Stimpack | 8 | 8 | 1 |
| Calldown: Extra Supplies | 1 | 1 | 2 |
| Stimpack | 62 | 62 | 1 |
| Siege | 32 | 32 | 1 |
| Unsiege | 12 | 12 | 1 |
| Medivac - Load/Unload All | 20 | 20 | 1 |
| Scanner Sweep | 27 | 14 | 2 |
| Bunker - Load/Unload All | 4 | 4 | 1 |
| Command Center - Lift Off | 10 | 10 | 1 |
| Command Center - Land | 11 | 11 | 1 |
| Barracks - Lift Off | 1 | 2.5 | 2 |
| Factory - Lift Off | 2 | 2.5 | 2 |
| Factory - Land | 1 | 2 | 2 |
| Lower | 6 | 5.5 | 2 |
| Raise | 1 | 1 | 1 |
| Upgrade to Planetary Fortress | 8 | 8 | 1 |
| Upgrade to Orbital Command | 7 | 5 | 2 |
| Orbital Command - Lift Off | 1 | 1 | 1 |
| Orbital Command - Land | 1 | 1 | 1 |
| Bunker - Stimpack | 1 | 1 | 1 |
| MorphToHellionTank | 1 | 1 | 1 |
| Emergency Thrusters | 16 | 16 | 1 |
| High Impact Payload | 6 | 6 | 1 |
| Defender Mode | 10 | 10 | 1 |
| Fighter Mode | 7 | 7 | 1 |
| KD8 Charge | 1 | 1 | 1 |
| SalvageEffect | 3 | 3 | 1 |