| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 99 | 68 | 425 | 21 | 69% | 01:32 | 00:07 | 06:06 | |
| 78 | 42 | 0 | 0 | 54% | 13:09 | 01:38 | 30:03 | |
| 54 | 54 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 47 | 16 | 109 | 13 | 34% | 02:18 | 00:16 | 06:06 | |
| 28 | 26 | 264 | 19 | 93% | 03:03 | 00:13 | 07:02 | |
| 23 | 23 | 65 | 8 | 100% | 01:41 | 00:29 | 02:59 | |
| 14 | 13 | 16 | 3 | 93% | 04:50 | 02:43 | 16:41 | |
| 12 | 0 | 47 | 12 | 0% | 04:21 | 00:35 | 07:04 | |
| 3 | 3 | 26 | 11 | 100% | 06:26 | 05:09 | 08:10 | |
| 2 | 2 | 1 | 1 | 100% | 07:15 | 07:10 | 07:20 | |
| 1 | 1 | 2 | 2 | 100% | 02:01 | 02:01 | 02:01 | |
| 1 | 1 | 1 | 1 | 100% | 06:29 | 06:29 | 06:29 | |
| 1 | 1 | 1 | 1 | 100% | 00:02 | 00:02 | 00:02 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 3.29 | 7 |
| Yamato Cannon | 27 | 14.5 | 2 |
| Stop | 51 | 17.78 | 9 |
| Move | 3 | 4.5 | 6 |
| Attack | 73 | 28.11 | 9 |
| Calldown: MULE | 54 | 16.25 | 8 |
| Calldown: Extra Supplies | 3 | 2.14 | 7 |
| Cancel Structure Building | 3 | 1.8 | 5 |
| Cancel Morph | 1 | 1 | 2 |
| Siege | 6 | 6.13 | 8 |
| Unsiege | 3 | 3.25 | 8 |
| Scanner Sweep | 16 | 9 | 4 |
| Assault Mode | 9 | 6.4 | 5 |
| Fighter Mode | 3 | 5.33 | 3 |
| Command Center - Lift Off | 5 | 4 | 5 |
| Command Center - Land | 6 | 4 | 5 |
| Barracks - Lift Off | 4 | 2.33 | 9 |
| Factory - Lift Off | 4 | 2.13 | 8 |
| Starport - Lift Off | 1 | 1 | 2 |
| Factory - Land | 3 | 1.63 | 8 |
| Barracks - Land | 3 | 2.38 | 8 |
| Lower | 9 | 5.44 | 9 |
| Raise | 1 | 1.57 | 7 |
| Upgrade to Planetary Fortress | 5 | 2.6 | 5 |
| Upgrade to Orbital Command | 5 | 3.13 | 8 |
| Orbital Command - Lift Off | 5 | 1.67 | 6 |
| Orbital Command - Land | 4 | 1.5 | 6 |
| MorphToHellion | 1 | 1.33 | 3 |
| MorphToHellionTank | 5 | 2.8 | 5 |
| Activate Mine | 10 | 6.75 | 4 |
| Deactivate Mine | 6 | 6.5 | 2 |
| Lock On | 3 | 2.33 | 3 |
| Tactical Jump | 1 | 1 | 2 |
| High Impact Payload | 10 | 6.83 | 6 |
| BattlecruiserAttack | 6 | 6.5 | 2 |
| BattlecruiserStop | 3 | 2.5 | 2 |