| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 156 | 140 | 37 | 4 | 90% | 00:59 | 00:11 | 03:13 | |
| 72 | 0 | 0 | 0 | 0% | 13:42 | 04:35 | 18:38 | |
| 29 | 15 | 30 | 5 | 52% | 01:31 | 00:15 | 06:44 | |
| 24 | 14 | 9 | 3 | 58% | 05:28 | 00:12 | 14:55 | |
| 23 | 23 | 11 | 2 | 100% | 01:12 | 00:13 | 02:30 | |
| 19 | 15 | 27 | 7 | 79% | 01:02 | 00:22 | 03:04 | |
| 14 | 14 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 5 | 5 | 0 | 0 | 100% | 01:18 | 00:29 | 02:14 | |
| 5 | 3 | 3 | 1 | 60% | 00:34 | 00:00 | 01:25 | |
| 1 | 1 | 0 | 0 | 100% | 00:56 | 00:56 | 00:56 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 5 | 3.61 | 134 |
| Personal Cloacking | 7 | 4.1 | 10 |
| Nuclear Strike | 4 | 5 | 2 |
| EMP | 5 | 6.42 | 26 |
| Stop | 5 | 2.04 | 308 |
| Move | 1 | 3.8 | 282 |
| Attack | 167 | 173.53 | 607 |
| Ghost - Hold Fire | 37 | 74 | 1 |
| Spray | 37 | 74 | 1 |
| Calldown: MULE | 9 | 8.62 | 331 |
| Calldown: Extra Supplies | 3 | 1.6 | 129 |
| Cancel Structure Building | 7 | 4.82 | 387 |
| Cancel Morph | 5 | 3.59 | 401 |
| Cancel Production | 1 | 1.67 | 299 |
| Stimpack | 13 | 16.59 | 269 |
| Scanner Sweep | 33 | 8.42 | 245 |
| Assault Mode | 1 | 2.72 | 43 |
| Barracks - Lift Off | 2 | 1.76 | 195 |
| Factory - Lift Off | 1 | 1.41 | 184 |
| Factory - Land | 1 | 1.19 | 109 |
| Barracks - Land | 1 | 1.66 | 164 |
| Lower | 4 | 3.58 | 325 |
| Raise | 1 | 1.68 | 141 |
| Upgrade to Planetary Fortress | 2 | 1.58 | 125 |
| Upgrade to Orbital Command | 6 | 4.01 | 331 |
| Orbital Command - Lift Off | 1 | 2.02 | 235 |
| Orbital Command - Land | 1 | 1.98 | 230 |
| Activate Mine | 18 | 7.26 | 120 |
| Deactivate Mine | 4 | 2.51 | 81 |
| Emergency Thrusters | 1 | 3.14 | 209 |
| Defender Mode | 17 | 5.96 | 139 |
| Fighter Mode | 4 | 3.04 | 79 |
| ChannelSnipe | 24 | 23.79 | 19 |
| PortCity_Bridge_UnitNE10Out | 24 | 23.79 | 19 |