| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 190 | 169 | 141 | 6 | 89% | 01:00 | 00:00 | 05:06 | |
| 81 | 30 | 0 | 0 | 37% | 10:40 | 00:52 | 18:37 | |
| 63 | 63 | 0 | 0 | 100% | 00:33 | 00:33 | 00:33 | |
| 45 | 30 | 49 | 7 | 67% | 01:11 | 00:09 | 06:02 | |
| 12 | 8 | 0 | 0 | 67% | 02:28 | 00:47 | 04:49 | |
| 9 | 5 | 26 | 9 | 56% | 04:19 | 00:00 | 13:27 | |
| 9 | 2 | 48 | 24 | 22% | 03:36 | 00:54 | 04:54 | |
| 4 | 1 | 27 | 13 | 25% | 01:53 | 00:24 | 02:44 | |
| 1 | 1 | 0 | 0 | 100% | 00:47 | 00:47 | 00:47 | |
| 1 | 0 | 3 | 3 | 0% | 10:04 | 10:04 | 10:04 | |
| 1 | 0 | 2 | 2 | 0% | 13:17 | 13:17 | 13:17 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1.5 | 4 |
| Personal Cloacking | 5 | 6 | 3 |
| Nuclear Strike | 5 | 3.33 | 3 |
| Stop | 10 | 11.33 | 3 |
| Move | 4 | 4.25 | 4 |
| Attack | 69 | 81 | 4 |
| Ghost - Hold Fire | 3 | 4.67 | 3 |
| Spray | 3 | 4.67 | 3 |
| Calldown: MULE | 28 | 25.75 | 4 |
| Marauder - Stimpack | 1 | 1.33 | 3 |
| Cancel Structure Building | 20 | 10.33 | 3 |
| Cancel Morph | 1 | 1 | 4 |
| Cancel Production | 1 | 1 | 3 |
| Stimpack | 21 | 26.25 | 4 |
| Siege | 8 | 8.75 | 4 |
| Medivac - Load/Unload All | 12 | 9.25 | 4 |
| Scanner Sweep | 6 | 7.25 | 4 |
| Command Center - Lift Off | 1 | 1 | 2 |
| Command Center - Land | 1 | 1 | 2 |
| Barracks - Lift Off | 4 | 4 | 4 |
| Factory - Lift Off | 2 | 2.25 | 4 |
| Starport - Lift Off | 2 | 2.25 | 4 |
| Factory - Land | 2 | 1.75 | 4 |
| Starport - Land | 2 | 2.25 | 4 |
| Barracks - Land | 1 | 2 | 3 |
| Lower | 8 | 6.25 | 4 |
| Raise | 3 | 2.5 | 4 |
| Upgrade to Orbital Command | 12 | 9 | 4 |
| Orbital Command - Lift Off | 6 | 6 | 4 |
| Orbital Command - Land | 4 | 5 | 4 |
| Emergency Thrusters | 12 | 9.5 | 4 |
| ChannelSnipe | 5 | 11 | 2 |
| PortCity_Bridge_UnitNE10Out | 5 | 11 | 2 |