| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 111 | 78 | 3 | 1 | 70% | 09:51 | 00:04 | 31:11 | |
| 90 | 85 | 0 | 0 | 94% | 00:32 | 00:03 | 01:04 | |
| 68 | 68 | 20 | 7 | 100% | 00:48 | 00:03 | 02:47 | |
| 56 | 56 | 199 | 7 | 100% | 00:55 | 00:15 | 02:47 | |
| 38 | 38 | 91 | 18 | 100% | 01:18 | 00:13 | 05:17 | |
| 37 | 35 | 135 | 16 | 95% | 01:10 | 00:08 | 02:45 | |
| 32 | 32 | 24 | 5 | 100% | 01:13 | 00:09 | 03:43 | |
| 26 | 20 | 23 | 5 | 77% | 01:07 | 00:12 | 02:24 | |
| 12 | 12 | 85 | 22 | 100% | 01:37 | 00:31 | 06:25 | |
| 12 | 12 | 9 | 1 | 100% | 00:16 | 00:01 | 00:53 | |
| 4 | 4 | 34 | 18 | 100% | 02:09 | 00:45 | 03:04 | |
| 2 | 2 | 4 | 2 | 100% | 01:28 | 01:27 | 01:29 | |
| 1 | 1 | 0 | 0 | 100% | 00:21 | 00:21 | 00:21 | |
| 1 | 1 | 0 | 0 | 100% | 00:56 | 00:56 | 00:56 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 12 | 12 | 1 |
| Cloacking Field | 3 | 3 | 1 |
| Stop | 9 | 3.5 | 4 |
| Move | 6 | 6 | 4 |
| Attack | 149 | 68.67 | 6 |
| MULE - Repair | 5 | 5 | 1 |
| Calldown: MULE | 66 | 66 | 1 |
| Calldown: Extra Supplies | 2 | 2 | 1 |
| Cancel Structure Building | 4 | 2.5 | 2 |
| Cancel Morph | 5 | 5 | 1 |
| Cancel Production | 1 | 1.25 | 4 |
| Siege | 17 | 17 | 1 |
| Unsiege | 13 | 13 | 1 |
| Scanner Sweep | 17 | 17 | 1 |
| Assault Mode | 1 | 1 | 1 |
| Bunker - Load/Unload All | 3 | 3 | 1 |
| Command Center - Lift Off | 12 | 12 | 1 |
| Command Center - Land | 12 | 12 | 1 |
| Barracks - Lift Off | 2 | 2 | 1 |
| Factory - Lift Off | 2 | 2 | 1 |
| Factory - Land | 2 | 2 | 1 |
| Barracks - Land | 1 | 1 | 1 |
| Lower | 7 | 7 | 1 |
| Raise | 6 | 6 | 1 |
| Upgrade to Planetary Fortress | 10 | 10 | 1 |
| Upgrade to Orbital Command | 5 | 5 | 1 |
| Orbital Command - Lift Off | 3 | 3 | 1 |
| Orbital Command - Land | 3 | 3 | 1 |
| Build Auto-Turret | 4 | 4 | 1 |
| MorphToHellionTank | 15 | 15 | 1 |
| Activate Mine | 1 | 1 | 1 |
| High Impact Payload | 3 | 3 | 1 |
| Defender Mode | 44 | 44 | 1 |
| Fighter Mode | 19 | 19 | 1 |
| KD8 Charge | 1 | 1 | 1 |
| SalvageEffect | 1 | 1 | 1 |