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Replay
Player Stats
Rust Bucket LE
LOTV AutoMM
08 Jan, 2026 10:50 pm
21 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
67
12
0
0
18%
11:29
00:13
21:45
51
35
14
4
69%
01:25
00:14
03:08
47
31
153
4
66%
01:31
00:21
03:08
40
28
168
22
70%
02:40
00:05
16:47
23
23
0
0
100%
00:33
00:33
00:33
11
11
28
8
100%
00:58
00:24
01:32
7
6
26
14
86%
00:54
00:16
02:17
6
6
4
1
100%
00:27
00:03
00:53
6
1
2
1
17%
13:35
01:20
16:56
5
5
18
8
100%
00:42
00:31
01:03
3
3
2
2
100%
01:22
00:42
01:50
3
3
20
8
100%
00:44
00:43
00:45
2
2
3
2
100%
01:43
00:38
02:48
2
2
13
7
100%
02:19
02:09
02:30
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
1
2.86
63
Personal Cloacking
6
6.21
43
Nuclear Strike
9
10.88
43
EMP
1
2.06
17
Stop
19
13.21
175
Move
2
2.62
104
Attack
43
29.81
177
Spray
2
1.2
5
Ghost - Hold Fire
1
6.48
42
Spray
1
6.48
42
Calldown: MULE
11
8.16
79
Gather/Return Cargo
4
8.77
81
Cancel Structure Building
1
2.02
42
Cancel Production
4
1.97
92
Siege
3
7.59
71
Scanner Sweep
3
5.02
64
Assault Mode
2
2.56
18
Bunker - Load/Unload All
1
2.07
29
Command Center - Lift Off
1
3.15
71
Command Center - Land
1
3.1
71
Barracks - Lift Off
3
1.85
48
Factory - Lift Off
1
1.33
24
Factory - Land
1
1.31
13
Barracks - Land
1
1.22
18
Lower
8
5.69
88
Raise
3
2.67
70
Upgrade to Planetary Fortress
2
4.96
74
Upgrade to Orbital Command
3
4.09
80
MorphToHellion
1
1
5
MorphToHellionTank
10
3.26
23
Activate Mine
26
16.04
70
Deactivate Mine
5
4.86
57
Lock On
2
2.38
21
Defender Mode
8
5.15
27
Fighter Mode
3
2.67
21