| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 86 | 13 | 8 | 2 | 15% | 10:11 | 00:22 | 21:15 | |
| 69 | 64 | 75 | 6 | 93% | 01:19 | 00:02 | 05:09 | |
| 48 | 48 | 0 | 0 | 100% | 00:32 | 00:11 | 00:33 | |
| 21 | 15 | 66 | 15 | 71% | 01:26 | 00:03 | 02:16 | |
| 15 | 6 | 65 | 13 | 40% | 02:40 | 00:05 | 05:52 | |
| 13 | 12 | 11 | 2 | 92% | 01:15 | 00:24 | 03:44 | |
| 11 | 10 | 33 | 2 | 91% | 01:22 | 00:24 | 03:44 | |
| 10 | 10 | 23 | 6 | 100% | 01:56 | 00:10 | 04:05 | |
| 8 | 3 | 34 | 12 | 38% | 04:30 | 00:37 | 09:16 | |
| 4 | 4 | 17 | 11 | 100% | 01:12 | 00:28 | 02:10 | |
| 4 | 4 | 8 | 3 | 100% | 02:01 | 01:48 | 02:13 | |
| 2 | 2 | 0 | 0 | 100% | 01:12 | 01:10 | 01:14 | |
| 1 | 1 | 11 | 11 | 100% | 01:20 | 01:20 | 01:20 | |
| 1 | 1 | 1 | 1 | 100% | 00:01 | 00:01 | 00:01 | |
| 1 | 0 | 1 | 1 | 0% | 11:47 | 11:47 | 11:47 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 2.75 | 4 |
| Personal Cloacking | 12 | 12 | 1 |
| Stop | 1 | 1 | 1 |
| Move | 16 | 15.17 | 6 |
| Attack | 91 | 88.57 | 7 |
| Calldown: MULE | 43 | 26.17 | 6 |
| Gather/Return Cargo | 1 | 1 | 1 |
| Cancel Structure Building | 15 | 8.14 | 7 |
| Cancel Morph | 2 | 2.5 | 6 |
| Stimpack | 2 | 6.25 | 4 |
| Siege | 3 | 14 | 2 |
| Scanner Sweep | 7 | 6.67 | 6 |
| Command Center - Lift Off | 3 | 2.5 | 4 |
| Command Center - Land | 3 | 2.75 | 4 |
| Barracks - Lift Off | 1 | 1.2 | 5 |
| Factory - Lift Off | 1 | 1.2 | 5 |
| Factory - Land | 1 | 1.25 | 4 |
| Barracks - Land | 2 | 2 | 4 |
| Lower | 7 | 5.14 | 7 |
| Raise | 1 | 1.6 | 5 |
| Upgrade to Planetary Fortress | 3 | 4.5 | 4 |
| Upgrade to Orbital Command | 10 | 4.43 | 7 |
| Orbital Command - Lift Off | 1 | 1.5 | 4 |
| Orbital Command - Land | 1 | 1.75 | 4 |
| MorphToHellionTank | 3 | 2.67 | 3 |
| Activate Mine | 11 | 16.5 | 4 |
| Deactivate Mine | 3 | 3.25 | 4 |
| Tactical Jump | 2 | 2 | 1 |
| High Impact Payload | 1 | 1 | 1 |
| Defender Mode | 1 | 5 | 2 |
| ChannelSnipe | 6 | 12 | 1 |
| PortCity_Bridge_UnitNE10Out | 6 | 12 | 1 |
| BattlecruiserAttack | 9 | 9 | 1 |
| BattlecruiserStop | 3 | 3 | 1 |