| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 156 | 133 | 138 | 7 | 85% | 01:59 | 00:04 | 20:48 | |
| 50 | 5 | 2 | 1 | 10% | 17:42 | 01:52 | 30:35 | |
| 32 | 29 | 0 | 0 | 91% | 00:34 | 00:33 | 00:38 | |
| 26 | 25 | 31 | 7 | 96% | 01:47 | 00:26 | 05:21 | |
| 18 | 13 | 130 | 32 | 72% | 03:36 | 00:25 | 24:31 | |
| 15 | 10 | 6 | 2 | 67% | 02:36 | 00:41 | 03:13 | |
| 9 | 9 | 11 | 4 | 100% | 01:20 | 00:27 | 05:51 | |
| 6 | 6 | 32 | 14 | 100% | 01:04 | 00:20 | 03:05 | |
| 6 | 4 | 13 | 3 | 67% | 01:56 | 01:10 | 02:34 | |
| 4 | 2 | 0 | 0 | 50% | 12:40 | 03:00 | 21:47 | |
| 2 | 2 | 0 | 0 | 100% | 01:57 | 01:27 | 02:27 | |
| 1 | 1 | 0 | 0 | 100% | 01:23 | 01:23 | 01:23 | |
| 1 | 1 | 3 | 3 | 100% | 02:51 | 02:51 | 02:51 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1 | 1 |
| Personal Cloacking | 4 | 4 | 1 |
| Cloacking Field | 1 | 1 | 1 |
| Stop | 6 | 6 | 1 |
| Move | 18 | 18 | 1 |
| Attack | 148 | 148 | 1 |
| Ghost - Hold Fire | 2 | 4 | 1 |
| Spray | 2 | 4 | 1 |
| Calldown: MULE | 43 | 43 | 1 |
| Calldown: Extra Supplies | 1 | 1 | 1 |
| Cancel Structure Building | 23 | 23 | 1 |
| Cancel Morph | 1 | 1 | 1 |
| Cancel Production | 2 | 2 | 1 |
| Stimpack | 18 | 18 | 1 |
| Siege | 24 | 24 | 1 |
| Unsiege | 14 | 14 | 1 |
| Medivac - Load/Unload All | 4 | 4 | 1 |
| Scanner Sweep | 24 | 24 | 1 |
| Assault Mode | 1 | 1 | 1 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Barracks - Lift Off | 1 | 1 | 1 |
| Lower | 10 | 10 | 1 |
| Raise | 3 | 3 | 1 |
| Upgrade to Planetary Fortress | 1 | 1 | 1 |
| Upgrade to Orbital Command | 3 | 3 | 1 |
| Orbital Command - Lift Off | 1 | 1 | 1 |
| Orbital Command - Land | 1 | 1 | 1 |
| Bunker - Attack | 1 | 1 | 1 |
| Activate Mine | 2 | 2 | 1 |
| Emergency Thrusters | 10 | 10 | 1 |
| Defender Mode | 8 | 8 | 1 |
| Fighter Mode | 2 | 2 | 1 |
| KD8 Charge | 8 | 8 | 1 |