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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
18 Jan, 2026 6:49 pm
24 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
97
59
0
0
61%
08:25
00:09
24:36
57
55
176
12
96%
01:08
00:22
02:16
39
35
26
3
90%
00:43
00:06
02:52
31
2
0
0
6%
00:04
00:00
00:31
18
18
52
13
100%
00:56
00:13
04:23
14
11
101
2
79%
00:46
00:08
02:52
10
7
138
19
70%
02:08
00:29
02:48
9
9
91
25
100%
02:49
00:23
05:45
4
4
5
2
100%
00:35
00:24
00:45
2
2
0
0
100%
01:08
00:50
01:26
1
1
1
1
100%
00:42
00:42
00:42
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
3
3.02
285
Move
17
8.07
482
Attack
187
115.32
488
MULE - Repair
1
1
5
Calldown: MULE
23
11.8
473
Gather/Return Cargo
8
6.23
466
Cancel Structure Building
1
2.66
362
Cancel Morph
3
2.74
413
Cancel Add-on Building
1
1
37
Cancel Production
2
1.33
194
Siege
12
5.86
110
Unsiege
6
2.81
77
Scanner Sweep
37
12.22
400
Command Center - Lift Off
4
2.49
310
Command Center - Land
4
2.66
305
Barracks - Lift Off
4
4.73
457
Factory - Lift Off
4
4.2
453
Factory - Land
4
4.27
449
Barracks - Land
3
4.03
451
Lower
4
5.02
478
Raise
1
2.12
222
Upgrade to Planetary Fortress
6
3.63
315
Upgrade to Orbital Command
7
3.79
476
Orbital Command - Lift Off
3
1.76
301
Orbital Command - Land
3
1.73
278
Build Auto-Turret
1
2.05
20
MorphToHellionTank
4
1.88
88
Activate Mine
9
7.77
342
Deactivate Mine
2
4.39
291
Lock On
37
45.91
428
Tactical Jump
1
2.75
139
High Impact Payload
3
4.47
68
KD8 Charge
2
1.42
223
BattlecruiserAttack
8
3.7
67