| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 129 | 96 | 78 | 7 | 74% | 01:34 | 00:03 | 09:04 | |
| 82 | 61 | 125 | 8 | 74% | 02:02 | 00:11 | 06:24 | |
| 79 | 29 | 0 | 0 | 37% | 14:41 | 00:02 | 29:04 | |
| 48 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 25 | 20 | 68 | 26 | 80% | 01:52 | 00:09 | 10:53 | |
| 15 | 5 | 0 | 0 | 33% | 06:10 | 00:50 | 16:32 | |
| 14 | 4 | 46 | 7 | 29% | 07:23 | 00:42 | 21:22 | |
| 5 | 5 | 2 | 2 | 100% | 00:59 | 00:29 | 01:28 | |
| 4 | 3 | 12 | 5 | 75% | 03:42 | 00:39 | 09:53 | |
| 2 | 0 | 3 | 3 | 0% | 02:40 | 01:10 | 04:09 | |
| 1 | 1 | 2 | 2 | 100% | 01:31 | 01:31 | 01:31 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Personal Cloacking | 8 | 8.5 | 2 |
| Nuclear Strike | 5 | 7.5 | 2 |
| EMP | 13 | 14.5 | 2 |
| Move | 86 | 70 | 3 |
| Attack | 196 | 136.33 | 3 |
| Ghost - Hold Fire | 2 | 10 | 2 |
| Spray | 2 | 10 | 2 |
| Calldown: MULE | 26 | 21.67 | 3 |
| Marauder - Stimpack | 4 | 7.5 | 2 |
| Calldown: Extra Supplies | 3 | 2.5 | 2 |
| Cancel Structure Building | 1 | 1 | 1 |
| Cancel Morph | 1 | 1 | 1 |
| Cancel Production | 2 | 1.5 | 2 |
| Stimpack | 29 | 34 | 2 |
| Siege | 13 | 9 | 2 |
| Unsiege | 4 | 3 | 2 |
| Medivac - Load/Unload All | 8 | 7.67 | 3 |
| Scanner Sweep | 15 | 11.5 | 2 |
| Bunker - Load/Unload All | 6 | 4.5 | 2 |
| Command Center - Lift Off | 2 | 2 | 2 |
| Command Center - Land | 2 | 2 | 2 |
| Barracks - Lift Off | 3 | 2.67 | 3 |
| Starport - Lift Off | 1 | 1.5 | 2 |
| Starport - Land | 1 | 1.5 | 2 |
| Barracks - Land | 1 | 2 | 3 |
| Lower | 5 | 6.33 | 3 |
| Raise | 1 | 2.5 | 2 |
| Upgrade to Planetary Fortress | 6 | 5 | 2 |
| Upgrade to Orbital Command | 4 | 3.33 | 3 |
| Orbital Command - Lift Off | 6 | 8 | 2 |
| Orbital Command - Land | 6 | 8.5 | 2 |
| Emergency Thrusters | 12 | 13 | 3 |
| Defender Mode | 8 | 10.5 | 2 |
| Fighter Mode | 3 | 3 | 2 |