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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
20 Jan, 2026 5:48 pm
21 Min Game
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DARThMAD Stats
FallenGhost Stats
DARThMAD
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
68
68
47
3
100%
01:10
00:07
05:29
44
16
0
0
36%
11:34
00:05
21:04
20
0
0
0
0%
00:00
00:02
00:02
19
14
0
0
74%
00:27
00:12
00:47
13
12
5
3
92%
01:21
00:05
09:24
11
11
1
0
100%
00:32
00:14
00:47
10
10
14
4
100%
01:32
01:05
02:19
7
3
83
20
43%
04:42
00:30
09:27
5
1
30
7
20%
02:37
01:45
03:50
4
4
8
5
100%
01:05
00:26
01:46
4
4
9
7
100%
00:37
00:28
00:47
3
3
0
0
100%
05:16
00:57
07:26
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
5
3
2
Move
68
40
2
Attack
74
42
2
Spray
1
1
2
Calldown: MULE
21
11
2
Marauder - Stimpack
1
1
1
Calldown: Extra Supplies
1
1
1
Cancel Structure Building
2
2
1
Cancel Morph
2
2.5
2
Cancel Production
1
1
2
Stimpack
22
22
1
Siege
24
24
1
Unsiege
15
15
1
Medivac - Load/Unload All
15
15
1
Scanner Sweep
5
5
1
Bunker - Load/Unload All
1
1
1
Command Center - Lift Off
7
7
1
Command Center - Land
5
5
1
Barracks - Lift Off
1
1
1
Factory - Lift Off
4
4
1
Starport - Lift Off
3
3
1
Factory - Land
3
3
1
Starport - Land
2
2
1
Barracks - Land
1
1
1
Lower
11
6.5
2
Raise
6
3.5
2
Upgrade to Planetary Fortress
4
4
1
Upgrade to Orbital Command
2
1.5
2
Orbital Command - Lift Off
5
5
1
Orbital Command - Land
4
4
1
MorphToHellionTank
11
11
1
Activate Mine
12
12
1
Deactivate Mine
3
3
1
Emergency Thrusters
28
28
1
High Impact Payload
4
4
1
Defender Mode
11
11
1
Fighter Mode
6
6
1
KD8 Charge
5
4
2
SalvageEffect
2
2
1