| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 99 | 73 | 0 | 0 | 74% | 06:26 | 00:19 | 23:45 | |
| 45 | 45 | 47 | 4 | 100% | 02:02 | 00:13 | 05:25 | |
| 40 | 38 | 15 | 3 | 95% | 01:17 | 00:13 | 03:27 | |
| 31 | 31 | 13 | 2 | 100% | 01:55 | 00:08 | 04:53 | |
| 13 | 12 | 0 | 0 | 92% | 01:44 | 00:46 | 03:56 | |
| 10 | 10 | 27 | 11 | 100% | 02:27 | 00:37 | 05:57 | |
| 10 | 3 | 0 | 0 | 30% | 00:10 | 00:00 | 00:41 | |
| 7 | 7 | 30 | 15 | 100% | 02:06 | 00:14 | 04:11 | |
| 4 | 4 | 14 | 8 | 100% | 00:35 | 00:31 | 00:40 | |
| 4 | 3 | 25 | 12 | 75% | 05:37 | 04:26 | 06:56 | |
| 1 | 1 | 3 | 3 | 100% | 01:20 | 01:20 | 01:20 | |
| 1 | 1 | 0 | 0 | 100% | 00:08 | 00:08 | 00:08 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Personal Cloacking | 9 | 4.5 | 4 |
| Nuclear Strike | 3 | 2.33 | 3 |
| EMP | 6 | 4.5 | 2 |
| Attack | 157 | 101.75 | 4 |
| Spray | 1 | 1 | 1 |
| Calldown: MULE | 11 | 9.5 | 4 |
| Marauder - Stimpack | 11 | 4.67 | 3 |
| Calldown: Extra Supplies | 1 | 1.5 | 4 |
| Cancel Structure Building | 2 | 4.75 | 4 |
| Cancel Production | 2 | 2 | 1 |
| Stimpack | 9 | 6.25 | 4 |
| Siege | 8 | 7.5 | 4 |
| Unsiege | 5 | 2.67 | 3 |
| Medivac - Load/Unload All | 10 | 5.67 | 3 |
| Scanner Sweep | 25 | 13 | 4 |
| Assault Mode | 1 | 2.33 | 3 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 1 | 1.25 | 4 |
| Command Center - Land | 1 | 1.25 | 4 |
| Barracks - Lift Off | 2 | 2 | 3 |
| Factory - Lift Off | 2 | 2.33 | 3 |
| Factory - Land | 2 | 2.33 | 3 |
| Barracks - Land | 1 | 1 | 3 |
| Lower | 2 | 2.25 | 4 |
| Upgrade to Orbital Command | 4 | 3.25 | 4 |
| Orbital Command - Lift Off | 3 | 2.33 | 3 |
| Orbital Command - Land | 3 | 1.67 | 3 |
| Activate Mine | 1 | 3.67 | 3 |
| Emergency Thrusters | 10 | 4.5 | 4 |
| Defender Mode | 30 | 15.67 | 3 |
| Fighter Mode | 10 | 6 | 2 |