| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 121 | 121 | 0 | 0 | 100% | 06:29 | 00:01 | 24:09 | |
| 74 | 74 | 335 | 12 | 100% | 01:27 | 00:18 | 03:34 | |
| 63 | 63 | 266 | 12 | 100% | 01:25 | 00:10 | 03:44 | |
| 38 | 38 | 247 | 27 | 100% | 01:43 | 00:11 | 05:43 | |
| 19 | 1 | 0 | 0 | 5% | 00:00 | 00:00 | 00:04 | |
| 18 | 18 | 252 | 40 | 100% | 03:44 | 00:15 | 20:04 | |
| 10 | 10 | 61 | 22 | 100% | 01:42 | 00:09 | 02:42 | |
| 9 | 9 | 7 | 3 | 100% | 10:43 | 00:32 | 21:57 | |
| 6 | 6 | 13 | 8 | 100% | 01:24 | 00:01 | 05:06 | |
| 2 | 2 | 13 | 9 | 100% | 08:57 | 07:30 | 10:24 | |
| 2 | 2 | 8 | 6 | 100% | 00:49 | 00:48 | 00:50 | |
| 1 | 1 | 6 | 6 | 100% | 02:11 | 02:11 | 02:11 | |
| 1 | 1 | 0 | 0 | 100% | 00:16 | 00:16 | 00:16 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 10 | 10 | 1 |
| Stop | 3 | 3 | 1 |
| Move | 1 | 1 | 1 |
| Attack | 174 | 93.5 | 2 |
| Calldown: MULE | 20 | 12 | 2 |
| Calldown: Extra Supplies | 6 | 4 | 2 |
| Cancel Structure Building | 6 | 4 | 2 |
| Cancel Morph | 3 | 3 | 1 |
| Cancel Production | 1 | 1 | 1 |
| Siege | 22 | 11.5 | 2 |
| Unsiege | 9 | 9 | 1 |
| Scanner Sweep | 10 | 6 | 2 |
| Assault Mode | 2 | 2 | 1 |
| Fighter Mode | 1 | 1 | 1 |
| Command Center - Lift Off | 7 | 4 | 2 |
| Command Center - Land | 9 | 5 | 2 |
| Barracks - Lift Off | 2 | 2 | 1 |
| Factory - Lift Off | 1 | 1 | 1 |
| Starport - Lift Off | 2 | 2 | 1 |
| Factory - Land | 1 | 1 | 1 |
| Starport - Land | 1 | 1 | 1 |
| Lower | 4 | 2.5 | 2 |
| Upgrade to Planetary Fortress | 12 | 12 | 1 |
| Upgrade to Orbital Command | 7 | 4.5 | 2 |
| Orbital Command - Lift Off | 8 | 8 | 1 |
| Orbital Command - Land | 7 | 7 | 1 |
| Build Auto-Turret | 26 | 26 | 1 |
| Planetary Fortress - Cancel Queue | 1 | 1 | 1 |
| MorphToHellion | 26 | 26 | 1 |
| MorphToHellionTank | 21 | 21 | 1 |
| Activate Mine | 6 | 6 | 1 |
| Deactivate Mine | 2 | 2 | 1 |
| Lock On | 2 | 2 | 1 |
| High Impact Payload | 15 | 8 | 2 |
| Explosive Payload | 1 | 1 | 1 |
| Defender Mode | 16 | 13 | 2 |
| Fighter Mode | 7 | 6 | 2 |