| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 228 | 225 | 121 | 6 | 99% | 00:47 | 00:00 | 03:26 | |
| 93 | 79 | 0 | 0 | 85% | 07:20 | 00:01 | 27:13 | |
| 32 | 5 | 0 | 0 | 16% | 00:05 | 00:00 | 00:33 | |
| 24 | 24 | 34 | 3 | 100% | 01:27 | 00:16 | 02:58 | |
| 23 | 23 | 14 | 3 | 100% | 01:10 | 00:11 | 02:27 | |
| 19 | 13 | 0 | 0 | 68% | 02:29 | 00:18 | 07:09 | |
| 15 | 15 | 69 | 14 | 100% | 01:53 | 00:18 | 04:50 | |
| 10 | 10 | 16 | 4 | 100% | 00:59 | 00:13 | 02:18 | |
| 10 | 4 | 11 | 4 | 40% | 01:27 | 00:12 | 03:41 | |
| 4 | 3 | 56 | 26 | 75% | 04:03 | 00:22 | 08:52 | |
| 1 | 1 | 1 | 1 | 100% | 04:09 | 04:09 | 04:09 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 11 | 11 | 1 |
| Move | 6 | 5 | 2 |
| Attack | 358 | 232.5 | 2 |
| Calldown: MULE | 32 | 22 | 2 |
| Cancel Structure Building | 20 | 10.5 | 2 |
| Cancel Morph | 2 | 2 | 1 |
| Cancel Production | 1 | 1 | 1 |
| Stimpack | 49 | 29.5 | 2 |
| Siege | 18 | 21.5 | 2 |
| Unsiege | 8 | 9.5 | 2 |
| Medivac - Load/Unload All | 13 | 13 | 1 |
| Scanner Sweep | 36 | 31 | 2 |
| Assault Mode | 3 | 2.5 | 2 |
| Fighter Mode | 1 | 1 | 2 |
| Bunker - Load/Unload All | 4 | 4 | 1 |
| Command Center - Lift Off | 3 | 3 | 2 |
| Command Center - Land | 3 | 3.5 | 2 |
| Barracks - Lift Off | 3 | 3 | 2 |
| Factory - Lift Off | 2 | 2.5 | 2 |
| Starport - Lift Off | 2 | 2 | 1 |
| Factory - Land | 4 | 3.5 | 2 |
| Starport - Land | 5 | 5 | 1 |
| Barracks - Land | 4 | 2.5 | 2 |
| Lower | 16 | 12.5 | 2 |
| Raise | 12 | 6.5 | 2 |
| Upgrade to Planetary Fortress | 1 | 1.5 | 2 |
| Upgrade to Orbital Command | 6 | 6 | 2 |
| Orbital Command - Lift Off | 8 | 5 | 2 |
| Orbital Command - Land | 14 | 8 | 2 |
| Bunker - Attack | 1 | 1 | 1 |
| Activate Mine | 12 | 23.5 | 2 |
| Deactivate Mine | 4 | 7.5 | 2 |
| Emergency Thrusters | 10 | 10 | 1 |
| High Impact Payload | 3 | 2.5 | 2 |
| KD8 Charge | 1 | 1 | 1 |
| SalvageEffect | 1 | 1 | 1 |