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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
01 Feb, 2026 2:22 am
14 Min Game
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eyk Stats
limboid Stats
eyk
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
62
5
0
0
8%
09:27
03:18
14:22
59
40
21
3
68%
01:43
00:02
10:39
29
28
32
6
97%
01:30
00:08
03:29
18
18
7
2
100%
00:43
00:03
01:45
13
0
0
0
0%
00:02
00:00
00:12
8
8
13
4
100%
00:50
00:19
01:09
7
7
0
0
100%
03:04
02:24
03:32
2
2
3
3
100%
03:55
03:55
03:55
2
2
5
3
100%
01:54
01:45
02:02
1
1
1
1
100%
03:57
03:57
03:57
1
1
2
2
100%
04:31
04:31
04:31
1
1
4
4
100%
04:08
04:08
04:08
1
1
1
1
100%
00:06
00:06
00:06
1
1
0
0
100%
03:12
03:12
03:12
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
EMP
6
14.33
72
Attack
106
143.25
226
Calldown: MULE
10
14.46
214
Marauder - Stimpack
2
3.9
118
Cancel Structure Building
2
3.36
165
Cancel Production
1
1.43
54
Stimpack
11
20.08
183
Siege
8
17.67
193
Unsiege
5
7.31
182
Scanner Sweep
6
16.13
174
Assault Mode
5
4.21
78
Bunker - Load/Unload All
2
2.05
40
Command Center - Lift Off
3
2.95
183
Command Center - Land
4
3.22
183
Barracks - Lift Off
5
2.93
201
Factory - Lift Off
4
2.55
157
Starport - Lift Off
4
1.82
193
Factory - Land
3
2.49
157
Starport - Land
4
1.53
187
Barracks - Land
4
2.41
196
Lower
4
3.6
212
Raise
1
1.77
129
Upgrade to Orbital Command
4
4.34
214
Bunker - Stimpack
2
1.75
16
Build Auto-Turret
4
3.31
97
Activate Mine
2
7.67
125
Deactivate Mine
1
3.11
65
Defender Mode
1
21.07
96
KD8 Charge
4
2.86
184
ChannelSnipe
1
54.26
68
PortCity_Bridge_UnitNE10Out
1
54.26
68