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Replay
Player Stats
Old Republic LE
LOTV AutoMM
01 Feb, 2026 5:23 pm
24 Min Game
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Jason
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
127
40
0
0
31%
11:17
00:02
24:13
72
72
126
12
100%
00:53
00:04
02:32
71
71
72
6
100%
00:49
00:05
02:09
34
26
18
1
76%
00:34
00:00
01:12
27
27
88
10
100%
02:03
00:03
05:13
20
1
0
0
5%
00:01
00:00
00:33
12
8
42
11
67%
03:45
01:14
06:13
10
9
2
2
90%
00:10
00:00
00:31
7
7
3
4
100%
00:48
00:22
02:09
6
6
9
4
100%
00:16
00:09
00:23
4
4
31
14
100%
02:08
00:47
03:32
4
4
3
1
100%
02:23
00:33
04:11
3
3
4
3
100%
01:15
00:43
01:40
2
2
1
1
100%
02:39
02:15
03:03
1
1
2
2
100%
00:47
00:47
00:47
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
17
7.02
259
Yamato Cannon
4
11.02
45
Stop
1
3.13
75
Move
15
9.53
380
Attack
435
190.85
381
MULE - Gather/Return Cargo
2
1.93
14
Calldown: MULE
22
11.38
372
Gather/Return Cargo
38
29.28
379
Cancel Structure Building
3
6.3
307
Cancel Morph
10
2.93
277
Siege
18
13.58
204
Unsiege
5
7.86
172
Scanner Sweep
44
12.55
251
Command Center - Lift Off
13
4.02
199
Command Center - Land
11
3.25
198
Barracks - Lift Off
3
3.05
313
Factory - Lift Off
1
1.98
257
Starport - Lift Off
2
1.61
270
Factory - Land
1
1.5
187
Starport - Land
2
1.19
207
Barracks - Land
2
2.21
305
Lower
6
5.65
375
Raise
1
2.5
261
Upgrade to Planetary Fortress
13
5.7
107
Upgrade to Orbital Command
7
4.03
375
Orbital Command - Lift Off
2
2.45
137
Orbital Command - Land
1
2.01
128
Build Auto-Turret
6
8.97
106
MorphToHellionTank
1
2.06
31
Activate Mine
6
12.92
184
Deactivate Mine
3
5.68
164
Lock On
90
13.63
94
Tactical Jump
3
3.94
50
High Impact Payload
3
4.23
22
Defender Mode
142
28.28
97
Fighter Mode
48
10.24
68
KD8 Charge
2
2.67
261
BattlecruiserAttack
53
88.96
53
RavenShredderMissile
1
1.81
37