| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 116 | 63 | 2 | 1 | 54% | 12:41 | 00:04 | 27:43 | |
| 38 | 31 | 54 | 9 | 82% | 00:48 | 00:00 | 03:00 | |
| 38 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 22 | 21 | 73 | 9 | 95% | 01:04 | 00:21 | 03:25 | |
| 18 | 18 | 88 | 13 | 100% | 01:17 | 00:11 | 02:35 | |
| 18 | 9 | 90 | 23 | 50% | 06:32 | 00:15 | 17:05 | |
| 15 | 12 | 69 | 27 | 80% | 00:59 | 00:16 | 02:38 | |
| 10 | 5 | 186 | 42 | 50% | 10:05 | 00:44 | 23:31 | |
| 9 | 9 | 22 | 9 | 100% | 00:49 | 00:03 | 01:20 | |
| 7 | 7 | 0 | 0 | 100% | 00:29 | 00:23 | 00:39 | |
| 6 | 6 | 8 | 3 | 100% | 01:41 | 00:08 | 02:49 | |
| 4 | 0 | 0 | 0 | 0% | 03:23 | 01:34 | 08:36 | |
| 3 | 0 | 25 | 15 | 0% | 01:57 | 01:42 | 02:04 | |
| 2 | 2 | 6 | 4 | 100% | 00:53 | 00:37 | 01:08 | |
| 1 | 1 | 0 | 0 | 100% | 00:22 | 00:22 | 00:22 | |
| 1 | 1 | 0 | 0 | 100% | 00:11 | 00:11 | 00:11 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 1.5 | 4 |
| Personal Cloacking | 5 | 5 | 1 |
| Nuclear Strike | 5 | 5 | 1 |
| Stop | 1 | 1 | 2 |
| Move | 2 | 2.4 | 5 |
| Attack | 114 | 93.67 | 6 |
| Calldown: MULE | 38 | 18.67 | 6 |
| Cancel Morph | 2 | 2.75 | 4 |
| Cancel Production | 2 | 1.5 | 2 |
| Siege | 15 | 9.5 | 6 |
| Unsiege | 6 | 2.67 | 3 |
| Bunker - Load/Unload All | 3 | 3 | 1 |
| Command Center - Lift Off | 2 | 2.67 | 6 |
| Command Center - Land | 3 | 3.5 | 6 |
| Barracks - Lift Off | 1 | 2 | 5 |
| Starport - Lift Off | 3 | 1.4 | 5 |
| Lower | 6 | 3.83 | 6 |
| Raise | 2 | 2 | 5 |
| Upgrade to Planetary Fortress | 7 | 4 | 6 |
| Upgrade to Orbital Command | 4 | 2.83 | 6 |
| Orbital Command - Lift Off | 6 | 2 | 6 |
| Orbital Command - Land | 6 | 2.6 | 5 |
| Bunker - Attack | 1 | 1 | 1 |
| Build Auto-Turret | 1 | 2.5 | 2 |
| Tactical Jump | 2 | 3 | 2 |
| High Impact Payload | 4 | 2.25 | 4 |
| Defender Mode | 20 | 7.17 | 6 |
| Fighter Mode | 5 | 5 | 1 |
| KD8 Charge | 3 | 2.2 | 5 |
| ChannelSnipe | 4 | 8 | 1 |
| PortCity_Bridge_UnitNE10Out | 4 | 8 | 1 |