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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
04 Feb, 2026 9:49 am
18 Min Game
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Dephy
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
90
90
85
5
100%
01:19
00:03
03:52
85
63
0
0
74%
04:55
00:01
18:44
56
51
77
7
91%
01:18
00:10
03:04
20
4
0
0
20%
00:03
00:00
00:32
17
17
22
4
100%
01:05
00:22
02:35
11
9
0
0
82%
02:11
01:04
04:22
10
10
2
1
100%
01:08
00:14
01:39
3
3
21
9
100%
04:12
03:58
04:30
3
3
4
3
100%
00:37
00:22
01:02
2
2
2
1
100%
00:26
00:24
00:28
2
0
2
1
0%
01:14
01:14
01:14
1
1
6
6
100%
03:38
03:38
03:38
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Stop
2
5.31
297
Move
8
6.8
322
Attack
341
152.49
387
Calldown: MULE
17
14.36
387
Marauder - Stimpack
1
2.87
101
Calldown: Extra Supplies
3
1.84
173
Gather/Return Cargo
2
7.99
376
Cancel Morph
1
2.7
300
Cancel Production
1
1.25
85
Stimpack
46
16.66
259
Siege
8
9.25
319
Unsiege
5
4.27
283
Medivac - Load/Unload All
10
5.79
221
Scanner Sweep
3
9.33
265
Bunker - Load/Unload All
2
1.97
76
Command Center - Lift Off
3
1.84
158
Command Center - Land
3
2.04
156
Barracks - Lift Off
1
2.15
313
Factory - Lift Off
1
2.13
260
Starport - Lift Off
1
1.49
285
Barracks - Land
1
2.09
307
Lower
3
3.88
381
Raise
1
1.91
190
Upgrade to Planetary Fortress
1
2.38
149
Upgrade to Orbital Command
4
3.83
389
Orbital Command - Lift Off
2
2.26
242
Orbital Command - Land
1
2.31
238
Build Auto-Turret
7
4.77
83
Activate Mine
15
7.83
116
Deactivate Mine
5
3.3
80
Emergency Thrusters
16
5.63
266
Defender Mode
5
9.64
96
Fighter Mode
2
3.55
58
KD8 Charge
5
2.2
284
SalvageEffect
1
1.23
35