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Replay
Player Stats
White Rabbit LE
LOTV AutoMM
02 Feb, 2026 1:34 pm
21 Min Game
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NUKE Stats
John Stats
John
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
101
73
0
0
72%
05:00
00:08
21:03
46
46
18
4
100%
02:45
00:30
04:49
37
7
0
0
19%
00:02
00:00
00:26
16
11
21
5
69%
02:23
00:16
08:44
9
7
12
3
78%
03:25
00:58
09:09
8
7
5
3
88%
03:07
00:49
09:39
5
5
9
5
100%
01:15
00:29
01:50
4
2
0
0
50%
05:28
01:09
08:02
3
3
14
5
100%
03:19
02:22
03:56
1
1
1
1
100%
00:16
00:16
00:16
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
4
2.89
299
Yamato Cannon
8
17.79
114
Move
1
2.75
304
Attack
116
92.17
640
Calldown: MULE
30
25.6
441
Marauder - Stimpack
3
2.05
77
Calldown: Extra Supplies
1
1.36
107
Gather/Return Cargo
49
32.78
450
Cancel Structure Building
5
6.4
427
Cancel Morph
4
3.06
369
Cancel Production
2
1.78
361
Stimpack
9
7.89
322
Siege
10
8.85
392
Unsiege
5
4.69
344
Medivac - Load/Unload All
1
4.76
242
Scanner Sweep
15
11.02
374
Assault Mode
4
5.24
157
Fighter Mode
6
3.49
123
Command Center - Lift Off
1
1.69
203
Command Center - Land
1
1.63
178
Barracks - Lift Off
3
2.21
310
Factory - Lift Off
1
2.06
224
Starport - Lift Off
1
2.1
297
Factory - Land
1
1.41
200
Starport - Land
1
1.67
244
Barracks - Land
3
2.11
266
Lower
5
4.59
438
Raise
4
3.24
334
Upgrade to Planetary Fortress
1
2.45
168
Upgrade to Orbital Command
6
5.58
452
Orbital Command - Lift Off
6
4.13
382
Orbital Command - Land
2
3.81
372
Emergency Thrusters
2
3.51
276
Defender Mode
5
6.82
215
Fighter Mode
3
3.08
184
BattlecruiserAttack
26
17.35
108