| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 307 | 260 | 189 | 5 | 85% | 01:47 | 00:04 | 08:16 | |
| 103 | 81 | 0 | 0 | 79% | 09:44 | 00:02 | 37:58 | |
| 39 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 28 | 22 | 44 | 5 | 79% | 02:27 | 00:00 | 14:18 | |
| 26 | 19 | 149 | 19 | 73% | 03:15 | 00:03 | 15:00 | |
| 17 | 14 | 0 | 0 | 82% | 02:42 | 00:25 | 07:19 | |
| 9 | 9 | 32 | 9 | 100% | 00:46 | 00:10 | 02:20 | |
| 5 | 2 | 13 | 5 | 40% | 04:54 | 00:48 | 07:23 | |
| 4 | 4 | 30 | 12 | 100% | 02:41 | 01:22 | 04:39 | |
| 3 | 3 | 5 | 3 | 100% | 01:09 | 00:34 | 01:37 | |
| 2 | 2 | 0 | 0 | 100% | 01:00 | 00:44 | 01:16 | |
| 2 | 0 | 33 | 32 | 0% | 03:44 | 03:44 | 03:44 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 2.15 | 143 |
| Personal Cloacking | 1 | 3.7 | 10 |
| Yamato Cannon | 3 | 5.64 | 11 |
| Nuclear Strike | 1 | 3 | 3 |
| EMP | 1 | 7.34 | 41 |
| Stop | 112 | 54.5 | 234 |
| Attack | 57 | 27.13 | 231 |
| Ghost - Hold Fire | 1 | 2 | 3 |
| Spray | 1 | 2 | 3 |
| Calldown: MULE | 18 | 12.86 | 232 |
| Calldown: Extra Supplies | 1 | 1.69 | 128 |
| Cancel Structure Building | 3 | 2.9 | 163 |
| Cancel Morph | 2 | 1.8 | 144 |
| Cancel Production | 1 | 1.39 | 90 |
| Stimpack | 29 | 5.75 | 173 |
| Siege | 35 | 7.98 | 174 |
| Unsiege | 15 | 3.97 | 146 |
| Medivac - Load/Unload All | 9 | 3.66 | 149 |
| Scanner Sweep | 52 | 8.52 | 198 |
| Assault Mode | 7 | 2.28 | 47 |
| Fighter Mode | 4 | 1.79 | 28 |
| Command Center - Lift Off | 5 | 1.75 | 126 |
| Command Center - Land | 3 | 1.81 | 126 |
| Barracks - Lift Off | 2 | 1.73 | 145 |
| Lower | 4 | 4.48 | 233 |
| Raise | 1 | 2.61 | 199 |
| Upgrade to Planetary Fortress | 2 | 2.28 | 72 |
| Upgrade to Orbital Command | 8 | 3.41 | 234 |
| Orbital Command - Lift Off | 5 | 2.82 | 192 |
| Orbital Command - Land | 8 | 2.79 | 189 |
| Build Auto-Turret | 2 | 2.86 | 28 |
| Emergency Thrusters | 8 | 3.75 | 138 |
| Tactical Jump | 2 | 2.17 | 12 |
| High Impact Payload | 3 | 2.43 | 28 |
| Defender Mode | 19 | 9.67 | 124 |
| Fighter Mode | 8 | 3.53 | 100 |
| KD8 Charge | 2 | 1.77 | 144 |
| BattlecruiserAttack | 34 | 11.64 | 11 |
| BattlecruiserStop | 1 | 6.18 | 11 |