| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 123 | 123 | 0 | 0 | 100% | 05:42 | 00:13 | 12:36 | |
| 54 | 54 | 31 | 4 | 100% | 01:25 | 00:05 | 09:22 | |
| 37 | 37 | 63 | 10 | 100% | 01:49 | 00:06 | 06:03 | |
| 36 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 30 | 30 | 61 | 7 | 100% | 00:43 | 00:13 | 01:50 | |
| 28 | 28 | 73 | 23 | 100% | 01:41 | 00:13 | 04:19 | |
| 15 | 15 | 49 | 17 | 100% | 02:28 | 00:10 | 06:50 | |
| 14 | 14 | 10 | 6 | 100% | 00:44 | 00:15 | 02:46 | |
| 10 | 10 | 1 | 1 | 100% | 00:34 | 00:12 | 00:50 | |
| 7 | 6 | 35 | 15 | 86% | 03:55 | 00:14 | 15:02 | |
| 6 | 1 | 7 | 2 | 17% | 04:42 | 01:14 | 06:07 | |
| 4 | 2 | 0 | 0 | 50% | 08:21 | 00:35 | 18:54 | |
| 2 | 2 | 1 | 1 | 100% | 00:33 | 00:15 | 00:52 | |
| 1 | 1 | 2 | 2 | 100% | 03:39 | 03:39 | 03:39 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 3 | 1 |
| Move | 1 | 1 | 1 |
| Attack | 242 | 246.33 | 3 |
| Calldown: MULE | 39 | 25.5 | 2 |
| Marauder - Stimpack | 6 | 3.5 | 2 |
| Cancel Structure Building | 12 | 6.67 | 3 |
| Cancel Morph | 18 | 11.5 | 2 |
| Cancel Production | 2 | 2 | 1 |
| Stimpack | 12 | 13 | 2 |
| Siege | 5 | 8 | 2 |
| Medivac - Load/Unload All | 6 | 6 | 1 |
| Scanner Sweep | 2 | 3.5 | 2 |
| Bunker - Load/Unload All | 5 | 5 | 1 |
| Command Center - Lift Off | 14 | 8 | 2 |
| Command Center - Land | 8 | 5 | 2 |
| Barracks - Lift Off | 2 | 2 | 2 |
| Factory - Lift Off | 2 | 2 | 1 |
| Factory - Land | 1 | 1 | 1 |
| Lower | 3 | 2.5 | 2 |
| Upgrade to Planetary Fortress | 8 | 5 | 2 |
| Upgrade to Orbital Command | 6 | 4 | 2 |
| Orbital Command - Lift Off | 4 | 4 | 1 |
| Orbital Command - Land | 1 | 1 | 1 |
| Activate Mine | 20 | 20 | 1 |
| Deactivate Mine | 10 | 10 | 1 |
| Emergency Thrusters | 10 | 10 | 1 |
| High Impact Payload | 5 | 5 | 1 |
| Defender Mode | 11 | 6 | 2 |
| Fighter Mode | 16 | 16 | 1 |
| KD8 Charge | 1 | 1 | 1 |