| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 57 | 16 | 0 | 0 | 28% | 09:01 | 00:42 | 16:53 | |
| 19 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 11 | 8 | 66 | 11 | 73% | 01:06 | 00:27 | 02:16 | |
| 10 | 5 | 27 | 9 | 50% | 00:36 | 00:11 | 01:23 | |
| 9 | 9 | 22 | 21 | 100% | 01:46 | 00:19 | 04:45 | |
| 8 | 8 | 4 | 2 | 100% | 01:07 | 00:24 | 01:46 | |
| 6 | 6 | 2 | 1 | 100% | 01:29 | 00:40 | 02:49 | |
| 4 | 4 | 1 | 1 | 100% | 01:19 | 00:51 | 02:00 | |
| 4 | 2 | 10 | 5 | 50% | 04:43 | 00:42 | 08:48 | |
| 3 | 2 | 57 | 37 | 67% | 04:36 | 00:44 | 08:21 | |
| 3 | 0 | 0 | 0 | 0% | 01:31 | 01:12 | 01:42 | |
| 2 | 2 | 12 | 8 | 100% | 03:06 | 03:05 | 03:07 | |
| 2 | 2 | 1 | 1 | 100% | 03:31 | 03:26 | 03:35 | |
| 2 | 1 | 24 | 14 | 50% | 06:18 | 01:10 | 11:26 | |
| 1 | 1 | 0 | 0 | 100% | 00:53 | 00:53 | 00:53 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Cloacking Field | 1 | 1 | 1 |
| Move | 2 | 1.5 | 2 |
| Attack | 38 | 62 | 2 |
| Calldown: MULE | 9 | 10.5 | 2 |
| Calldown: Extra Supplies | 1 | 1 | 2 |
| Cancel Structure Building | 5 | 3 | 2 |
| Cancel Morph | 1 | 1 | 1 |
| Cancel Production | 1 | 1 | 1 |
| Siege | 6 | 4 | 2 |
| Unsiege | 3 | 2 | 2 |
| Medivac - Load/Unload All | 1 | 1.5 | 2 |
| Scanner Sweep | 10 | 6 | 2 |
| Barracks - Lift Off | 1 | 1 | 1 |
| Factory - Lift Off | 3 | 2 | 2 |
| Starport - Lift Off | 2 | 2 | 1 |
| Factory - Land | 3 | 3 | 1 |
| Starport - Land | 2 | 2 | 1 |
| Barracks - Land | 1 | 1 | 1 |
| Lower | 5 | 3 | 2 |
| Raise | 4 | 4 | 1 |
| Upgrade to Planetary Fortress | 1 | 1 | 2 |
| Upgrade to Orbital Command | 4 | 3.5 | 2 |
| Orbital Command - Lift Off | 2 | 2 | 2 |
| Orbital Command - Land | 3 | 2.5 | 2 |
| Activate Mine | 7 | 11 | 2 |
| Deactivate Mine | 1 | 3 | 2 |
| High Impact Payload | 5 | 3 | 2 |
| Defender Mode | 7 | 7 | 1 |
| Fighter Mode | 2 | 2 | 1 |