| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 96 | 57 | 0 | 0 | 59% | 04:55 | 00:01 | 13:36 | |
| 31 | 31 | 50 | 4 | 100% | 00:34 | 00:05 | 02:10 | |
| 21 | 2 | 0 | 0 | 10% | 00:01 | 00:00 | 00:15 | |
| 19 | 0 | 0 | 0 | 0% | 00:01 | 00:00 | 00:01 | |
| 10 | 10 | 15 | 4 | 100% | 00:31 | 00:05 | 02:14 | |
| 9 | 5 | 19 | 7 | 56% | 02:20 | 00:09 | 06:31 | |
| 6 | 6 | 2 | 2 | 100% | 00:10 | 00:05 | 00:16 | |
| 6 | 3 | 143 | 45 | 50% | 04:12 | 00:15 | 08:02 | |
| 5 | 5 | 22 | 12 | 100% | 01:19 | 00:22 | 03:24 | |
| 4 | 0 | 15 | 5 | 0% | 10:57 | 10:22 | 11:43 | |
| 2 | 2 | 2 | 1 | 100% | 00:20 | 00:20 | 00:20 | |
| 2 | 2 | 25 | 15 | 100% | 01:44 | 01:39 | 01:48 | |
| 1 | 0 | 1 | 1 | 0% | 01:23 | 01:23 | 01:23 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 2.33 | 3 |
| Cloacking Field | 8 | 4.5 | 2 |
| Yamato Cannon | 1 | 21 | 2 |
| Stop | 6 | 3.8 | 5 |
| Move | 4 | 6.25 | 4 |
| Attack | 30 | 61.4 | 5 |
| Calldown: MULE | 31 | 28.2 | 5 |
| Gather/Return Cargo | 1 | 2.33 | 3 |
| Cancel Structure Building | 4 | 4.2 | 5 |
| Cancel Morph | 2 | 3.6 | 5 |
| Cancel Production | 4 | 2.67 | 3 |
| Siege | 7 | 18.5 | 4 |
| Unsiege | 1 | 6.25 | 4 |
| Scanner Sweep | 4 | 13 | 4 |
| Bunker - Load/Unload All | 5 | 4.75 | 4 |
| Command Center - Lift Off | 8 | 4.25 | 4 |
| Command Center - Land | 4 | 3 | 3 |
| Barracks - Lift Off | 1 | 1.75 | 4 |
| Lower | 4 | 3.6 | 5 |
| Raise | 2 | 3 | 4 |
| Upgrade to Planetary Fortress | 12 | 16 | 4 |
| Upgrade to Orbital Command | 17 | 8 | 5 |
| Orbital Command - Lift Off | 3 | 2.5 | 4 |
| Orbital Command - Land | 2 | 1.25 | 4 |
| Bunker - Attack | 1 | 1 | 1 |
| MorphToHellionTank | 8 | 13.5 | 2 |
| Activate Mine | 12 | 25.5 | 4 |
| Deactivate Mine | 1 | 7.75 | 4 |
| Tactical Jump | 1 | 3 | 2 |
| High Impact Payload | 3 | 3 | 1 |
| KD8 Charge | 1 | 2.8 | 5 |
| BattlecruiserAttack | 10 | 24 | 2 |
| SalvageEffect | 1 | 5 | 3 |