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Replay
Player Stats
Yellowjacket
LOTV AutoMM
15 Feb, 2026 9:05 pm
18 Min Game
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Cyclomatic
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
85
39
0
0
46%
08:16
00:08
18:12
40
32
42
4
80%
01:37
00:05
04:39
13
11
4
2
85%
01:26
00:15
04:44
11
7
28
13
64%
03:50
00:56
07:39
10
0
0
0
0%
00:00
00:00
00:00
5
2
110
38
40%
02:03
00:12
03:34
4
4
1
1
100%
01:33
01:25
01:40
3
3
1
1
100%
07:11
07:00
07:22
2
2
4
3
100%
00:29
00:29
00:29
1
1
0
0
100%
02:28
02:28
02:28
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
1
3
407
Yamato Cannon
6
8.31
148
Stop
2
1.62
229
Move
2
7.83
696
Attack
54
111.66
702
Calldown: MULE
5
11.29
685
Calldown: Extra Supplies
1
1.37
294
Gather/Return Cargo
6
6.23
671
Cancel Structure Building
1
2.74
508
Cancel Morph
3
2.84
613
Siege
8
6.04
157
Unsiege
1
2.93
106
Scanner Sweep
15
12.17
570
Command Center - Load/Unload All
1
1.83
53
Command Center - Lift Off
6
2.36
419
Command Center - Land
4
2.56
410
Barracks - Lift Off
4
4.57
662
Factory - Lift Off
4
4.11
653
Factory - Land
4
4.16
649
Barracks - Land
4
3.9
654
Lower
6
5.09
692
Upgrade to Planetary Fortress
5
3.56
437
Upgrade to Orbital Command
3
3.72
690
Orbital Command - Lift Off
2
1.76
410
Activate Mine
3
7.42
482
Lock On
7
45.73
599
Tactical Jump
1
2.91
196
KD8 Charge
1
1.37
296