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Replay
Player Stats
Taito Citadel LE
LOTV AutoMM
16 Feb, 2026 1:49 pm
15 Min Game
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Dephy
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
155
142
236
6
92%
00:50
00:02
03:12
101
44
5
1
44%
06:58
00:01
15:53
36
18
62
11
50%
00:50
00:08
02:00
23
18
134
19
78%
01:34
00:11
07:46
23
0
0
0
0%
00:06
00:00
00:41
12
10
39
9
83%
00:42
00:25
01:05
9
6
0
0
67%
02:00
00:15
06:54
6
6
1
1
100%
01:16
00:17
01:49
6
4
52
17
67%
00:49
00:15
01:40
2
2
4
4
100%
00:47
00:15
01:19
1
1
0
0
100%
00:15
00:15
00:15
1
1
1
1
100%
00:04
00:04
00:04
1
1
0
0
100%
00:45
00:45
00:45
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Stop
2
5.19
246
Move
13
6.41
266
Attack
185
148.69
318
Calldown: MULE
30
13.85
318
Marauder - Stimpack
1
2.67
85
Calldown: Extra Supplies
2
1.9
140
Gather/Return Cargo
19
7.75
310
Cancel Structure Building
1
2.94
229
Cancel Morph
3
2.62
240
Stimpack
31
16.29
213
Siege
5
8.84
259
Medivac - Load/Unload All
5
5.64
183
Scanner Sweep
11
9.04
211
Command Center - Lift Off
4
1.67
126
Command Center - Land
4
1.88
126
Barracks - Lift Off
3
2.1
257
Factory - Lift Off
3
2.13
215
Starport - Lift Off
2
1.47
229
Factory - Land
2
1.72
142
Starport - Land
2
1.17
190
Barracks - Land
2
2.08
251
Lower
8
3.9
314
Raise
3
1.92
162
Upgrade to Planetary Fortress
1
2.21
111
Upgrade to Orbital Command
8
3.73
320
Orbital Command - Lift Off
1
2.13
196
Orbital Command - Land
1
2.13
192
Activate Mine
27
7.89
94
Deactivate Mine
5
3.43
65
Emergency Thrusters
10
5.68
214
Defender Mode
41
9.99
77
Fighter Mode
5
2.85
47
KD8 Charge
1
2.18
242