| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 73 | 73 | 77 | 6 | 100% | 01:36 | 00:06 | 04:50 | |
| 58 | 21 | 0 | 0 | 36% | 11:25 | 01:10 | 22:42 | |
| 26 | 9 | 0 | 0 | 35% | 00:03 | 00:00 | 00:33 | |
| 17 | 9 | 30 | 5 | 53% | 02:39 | 00:23 | 07:32 | |
| 15 | 15 | 1 | 1 | 100% | 00:35 | 00:06 | 01:33 | |
| 14 | 14 | 11 | 4 | 100% | 00:48 | 00:10 | 02:11 | |
| 6 | 6 | 0 | 0 | 100% | 02:29 | 00:50 | 04:15 | |
| 5 | 4 | 27 | 18 | 80% | 03:44 | 00:26 | 09:27 | |
| 2 | 2 | 6 | 5 | 100% | 00:55 | 00:54 | 00:56 | |
| 2 | 1 | 3 | 3 | 50% | 01:32 | 00:49 | 02:15 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 3.75 | 142 |
| Personal Cloacking | 7 | 7.43 | 23 |
| Nuclear Strike | 5 | 5.37 | 19 |
| EMP | 1 | 6.07 | 14 |
| Stop | 1 | 1.66 | 47 |
| Move | 2 | 3.57 | 118 |
| Attack | 256 | 98.6 | 217 |
| Calldown: MULE | 20 | 9.43 | 212 |
| Cancel Structure Building | 7 | 2.99 | 148 |
| Stimpack | 7 | 6.5 | 10 |
| Siege | 13 | 20.67 | 159 |
| Unsiege | 2 | 10.8 | 144 |
| Medivac - Load/Unload All | 9 | 3.75 | 24 |
| Scanner Sweep | 10 | 10.77 | 157 |
| Assault Mode | 1 | 3.45 | 88 |
| Bunker - Load/Unload All | 2 | 1.97 | 34 |
| Command Center - Lift Off | 3 | 3.37 | 158 |
| Command Center - Land | 3 | 4.34 | 157 |
| Barracks - Lift Off | 3 | 2.16 | 121 |
| Factory - Lift Off | 3 | 1.55 | 85 |
| Starport - Lift Off | 1 | 1.37 | 97 |
| Factory - Land | 2 | 1.69 | 71 |
| Starport - Land | 1 | 1.46 | 81 |
| Barracks - Land | 9 | 2.51 | 116 |
| Lower | 7 | 4.52 | 214 |
| Raise | 2 | 1.86 | 160 |
| Upgrade to Planetary Fortress | 1 | 3.23 | 144 |
| Upgrade to Orbital Command | 6 | 3.05 | 215 |
| Orbital Command - Lift Off | 3 | 2.26 | 85 |
| Orbital Command - Land | 3 | 2.57 | 83 |
| Emergency Thrusters | 10 | 6.08 | 24 |
| Defender Mode | 7 | 7.95 | 82 |
| Fighter Mode | 4 | 5.35 | 69 |
| SalvageEffect | 1 | 1.3 | 23 |