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Replay
Player Stats
Old Republic LE
LOTV AutoMM
20 Feb, 2026 7:08 pm
26 Min Game
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Sigil Stats
Micromancer Stats
Micromancer
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
131
122
126
10
93%
00:38
00:07
01:57
92
31
1
1
34%
15:49
01:29
26:39
64
60
142
5
94%
00:47
00:09
01:57
56
43
250
14
77%
01:04
00:01
03:12
30
22
169
39
73%
02:30
00:13
16:59
25
0
0
0
0%
00:00
00:00
00:00
17
17
174
30
100%
01:58
00:49
04:09
11
8
19
5
73%
05:26
00:38
11:51
9
3
0
0
33%
03:48
00:15
07:07
3
1
1
1
33%
02:10
01:41
03:07
2
2
2
2
100%
02:02
01:29
02:34
2
0
4
3
0%
01:13
01:13
01:13
1
1
1
1
100%
00:52
00:52
00:52
1
1
1
1
100%
00:03
00:03
00:03
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
8
5.11
19
Stop
1
1.7
10
Move
15
6.9
21
Attack
393
172.42
24
MULE - Repair
2
1.5
2
Calldown: MULE
29
17.96
24
Calldown: Extra Supplies
3
2.96
23
Cancel Structure Building
3
2.37
19
Cancel Morph
3
1.64
14
Siege
34
14.09
23
Unsiege
15
6.1
20
Medivac - Load/Unload All
2
8.58
19
Scanner Sweep
63
17.8
20
Assault Mode
1
1.33
6
Command Center - Lift Off
7
2.69
16
Command Center - Land
10
3.13
16
Barracks - Lift Off
4
2.5
20
Factory - Lift Off
4
2
19
Factory - Land
4
1.5
10
Barracks - Land
1
1.94
17
Lower
3
3.46
24
Upgrade to Planetary Fortress
5
2.67
12
Upgrade to Orbital Command
6
3.96
24
Orbital Command - Lift Off
1
1.42
19
Orbital Command - Land
1
1.39
18
MorphToHellion
1
1
1
MorphToHellionTank
17
6.33
3
Emergency Thrusters
2
6.38
21
Lock On
74
74
1
High Impact Payload
3
3
1
Defender Mode
3
5.11
9
Fighter Mode
1
2.22
9
KD8 Charge
2
4.53
17