| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 82 | 4 | 0 | 0 | 5% | 07:48 | 00:18 | 14:06 | |
| 77 | 63 | 24 | 3 | 82% | 00:56 | 00:01 | 03:03 | |
| 34 | 14 | 120 | 14 | 41% | 02:04 | 00:01 | 06:32 | |
| 18 | 12 | 4 | 2 | 67% | 01:21 | 00:31 | 04:39 | |
| 17 | 10 | 0 | 0 | 59% | 01:40 | 00:24 | 05:10 | |
| 15 | 0 | 0 | 0 | 0% | 00:12 | 00:00 | 00:47 | |
| 6 | 0 | 3 | 2 | 0% | 00:43 | 00:05 | 01:25 | |
| 2 | 2 | 5 | 3 | 100% | 01:58 | 00:35 | 03:22 | |
| 2 | 2 | 6 | 4 | 100% | 02:42 | 02:35 | 02:49 | |
| 1 | 1 | 0 | 0 | 100% | 03:30 | 03:30 | 03:30 | |
| 1 | 1 | 1 | 1 | 100% | 00:21 | 00:21 | 00:21 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 1 | 1.5 | 2 |
| EMP | 3 | 3 | 1 |
| Move | 5 | 6.57 | 7 |
| Attack | 193 | 155.86 | 7 |
| Calldown: MULE | 15 | 12.5 | 2 |
| Set Rally Point | 11 | 6.57 | 7 |
| Command Center - Rally | 19 | 21.5 | 2 |
| Marauder - Stimpack | 6 | 6 | 1 |
| Calldown: Extra Supplies | 1 | 1 | 2 |
| Gather/Return Cargo | 7 | 8 | 2 |
| Cancel Structure Building | 6 | 2.67 | 6 |
| Cancel Morph | 1 | 3.5 | 2 |
| Cancel Production | 2 | 1.25 | 4 |
| Stimpack | 14 | 23.5 | 2 |
| Siege | 6 | 11 | 2 |
| Unsiege | 4 | 6.5 | 2 |
| Medivac - Load/Unload All | 1 | 4 | 2 |
| Scanner Sweep | 6 | 12.5 | 2 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 1 | 1 | 2 |
| Command Center - Land | 1 | 1 | 2 |
| Barracks - Lift Off | 4 | 3.5 | 2 |
| Factory - Lift Off | 1 | 1 | 1 |
| Starport - Lift Off | 1 | 1.5 | 2 |
| Factory - Land | 1 | 1 | 1 |
| Barracks - Land | 4 | 3 | 2 |
| Lower | 12 | 9 | 2 |
| Raise | 5 | 3 | 2 |
| Upgrade to Planetary Fortress | 1 | 1.5 | 2 |
| Upgrade to Orbital Command | 4 | 3.5 | 2 |
| Orbital Command - Lift Off | 4 | 3 | 2 |
| Orbital Command - Land | 3 | 3.5 | 2 |
| Activate Mine | 5 | 5 | 1 |
| Emergency Thrusters | 6 | 10 | 2 |
| Lock On | 3 | 3 | 1 |
| Defender Mode | 2 | 1.5 | 2 |
| Fighter Mode | 2 | 2 | 1 |
| SalvageEffect | 1 | 1 | 1 |