| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 94 | 26 | 0 | 0 | 28% | 17:12 | 00:00 | 28:41 | |
| 68 | 63 | 76 | 7 | 93% | 00:58 | 00:06 | 05:56 | |
| 59 | 46 | 304 | 22 | 78% | 01:43 | 00:09 | 09:29 | |
| 43 | 43 | 71 | 7 | 100% | 01:02 | 00:06 | 05:56 | |
| 36 | 8 | 0 | 0 | 22% | 00:01 | 00:00 | 00:06 | |
| 17 | 10 | 147 | 37 | 59% | 05:38 | 02:01 | 18:40 | |
| 16 | 9 | 145 | 35 | 56% | 04:42 | 00:36 | 16:50 | |
| 15 | 13 | 117 | 27 | 87% | 02:39 | 00:18 | 19:11 | |
| 12 | 12 | 5 | 1 | 100% | 00:34 | 00:00 | 00:53 | |
| 3 | 3 | 10 | 6 | 100% | 04:42 | 00:17 | 06:54 | |
| 2 | 2 | 7 | 5 | 100% | 00:47 | 00:47 | 00:47 | |
| 2 | 2 | 2 | 1 | 100% | 05:51 | 05:34 | 06:08 | |
| 1 | 1 | 4 | 4 | 100% | 01:37 | 01:37 | 01:37 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 12 | 6.33 | 3 |
| Yamato Cannon | 61 | 33 | 2 |
| Move | 1 | 2.67 | 3 |
| Attack | 332 | 173.14 | 7 |
| Calldown: MULE | 45 | 35 | 3 |
| Calldown: Extra Supplies | 1 | 1 | 2 |
| Cancel Structure Building | 6 | 2.67 | 3 |
| Cancel Morph | 5 | 2.67 | 3 |
| Siege | 23 | 9.33 | 3 |
| Unsiege | 7 | 5 | 3 |
| Scanner Sweep | 21 | 21 | 1 |
| Bunker - Load/Unload All | 1 | 1 | 1 |
| Command Center - Lift Off | 29 | 13.67 | 3 |
| Command Center - Land | 10 | 6 | 3 |
| Factory - Lift Off | 7 | 4 | 3 |
| Starport - Lift Off | 7 | 4.5 | 2 |
| Factory - Land | 2 | 2 | 2 |
| Starport - Land | 2 | 1.5 | 2 |
| Lower | 12 | 7.67 | 3 |
| Raise | 3 | 2.67 | 3 |
| Upgrade to Planetary Fortress | 28 | 12.67 | 3 |
| Upgrade to Orbital Command | 11 | 7.67 | 3 |
| Orbital Command - Lift Off | 9 | 6 | 3 |
| Orbital Command - Land | 3 | 2.67 | 3 |
| MorphToHellionTank | 24 | 16 | 2 |
| Activate Mine | 44 | 24 | 3 |
| Deactivate Mine | 20 | 8.67 | 3 |
| Tactical Jump | 18 | 11 | 2 |
| High Impact Payload | 2 | 2 | 1 |
| KD8 Charge | 7 | 4 | 2 |
| BattlecruiserAttack | 251 | 145.5 | 2 |
| SalvageEffect | 2 | 2 | 1 |