| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 135 | 135 | 192 | 7 | 100% | 00:56 | 00:05 | 02:20 | |
| 72 | 9 | 0 | 0 | 13% | 16:16 | 01:07 | 22:21 | |
| 57 | 57 | 108 | 7 | 100% | 01:07 | 00:06 | 03:04 | |
| 26 | 24 | 18 | 6 | 92% | 00:25 | 00:04 | 01:15 | |
| 23 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 21 | 21 | 52 | 8 | 100% | 01:20 | 00:06 | 03:51 | |
| 20 | 20 | 0 | 0 | 100% | 01:47 | 00:38 | 02:54 | |
| 10 | 10 | 24 | 10 | 100% | 00:42 | 00:20 | 01:14 | |
| 4 | 4 | 3 | 1 | 100% | 00:16 | 00:03 | 00:53 | |
| 2 | 2 | 3 | 3 | 100% | 00:32 | 00:09 | 00:54 | |
| 1 | 1 | 0 | 0 | 100% | 01:55 | 01:55 | 01:55 | |
| 1 | 1 | 3 | 3 | 100% | 02:15 | 02:15 | 02:15 | |
| 1 | 0 | 0 | 0 | 0% | 18:41 | 18:41 | 18:41 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 4.9 | 10 |
| EMP | 2 | 2 | 1 |
| Move | 2 | 3.6 | 10 |
| Attack | 350 | 139.64 | 11 |
| Calldown: MULE | 13 | 13.18 | 11 |
| Marauder - Stimpack | 1 | 1.33 | 3 |
| Calldown: Extra Supplies | 3 | 2.63 | 8 |
| Cancel Structure Building | 1 | 2 | 7 |
| Cancel Production | 1 | 1 | 3 |
| Stimpack | 33 | 15 | 6 |
| Medivac - Load/Unload All | 7 | 3.67 | 3 |
| Scanner Sweep | 22 | 7.5 | 10 |
| Factory - Lift Off | 2 | 1.86 | 7 |
| Starport - Lift Off | 1 | 1 | 3 |
| Factory - Land | 1 | 1 | 7 |
| Starport - Land | 1 | 1 | 3 |
| Lower | 4 | 3.73 | 11 |
| Raise | 1 | 1.43 | 7 |
| Upgrade to Planetary Fortress | 1 | 1.5 | 6 |
| Upgrade to Orbital Command | 5 | 4.45 | 11 |
| Orbital Command - Lift Off | 1 | 2.22 | 9 |
| Orbital Command - Land | 1 | 2.33 | 9 |
| Activate Mine | 1 | 1 | 5 |
| Emergency Thrusters | 5 | 3.5 | 2 |
| High Impact Payload | 1 | 6.25 | 4 |
| Defender Mode | 33 | 10 | 5 |
| Fighter Mode | 5 | 2.33 | 3 |
| ChannelSnipe | 26 | 52 | 1 |
| PortCity_Bridge_UnitNE10Out | 26 | 52 | 1 |