| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 82 | 22 | 0 | 0 | 27% | 21:02 | 01:23 | 32:45 | |
| 59 | 51 | 143 | 12 | 86% | 02:02 | 00:15 | 05:04 | |
| 48 | 30 | 242 | 13 | 63% | 02:49 | 00:22 | 07:07 | |
| 18 | 10 | 123 | 5 | 56% | 04:02 | 02:56 | 05:04 | |
| 17 | 17 | 33 | 8 | 100% | 03:30 | 00:16 | 08:25 | |
| 17 | 1 | 0 | 0 | 6% | 00:01 | 00:00 | 00:23 | |
| 14 | 14 | 7 | 1 | 100% | 00:24 | 00:01 | 00:49 | |
| 12 | 9 | 81 | 15 | 75% | 02:13 | 00:17 | 06:58 | |
| 11 | 10 | 91 | 22 | 91% | 05:25 | 00:42 | 21:06 | |
| 7 | 4 | 19 | 7 | 57% | 08:45 | 00:34 | 28:21 | |
| 4 | 4 | 2 | 1 | 100% | 03:22 | 02:53 | 03:51 | |
| 2 | 2 | 33 | 18 | 100% | 09:41 | 09:30 | 09:53 | |
| 2 | 1 | 32 | 24 | 50% | 15:59 | 05:21 | 26:38 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 1.77 | 132 |
| Yamato Cannon | 6 | 15.79 | 29 |
| Stop | 5 | 1.98 | 133 |
| Attack | 106 | 79.02 | 389 |
| Calldown: MULE | 17 | 10.32 | 383 |
| Calldown: Extra Supplies | 2 | 1.64 | 202 |
| Cancel Structure Building | 1 | 3.42 | 277 |
| Siege | 5 | 8.11 | 321 |
| Unsiege | 3 | 4.56 | 277 |
| Scanner Sweep | 35 | 7.07 | 313 |
| Assault Mode | 4 | 5.96 | 116 |
| Command Center - Lift Off | 13 | 2.14 | 249 |
| Command Center - Land | 19 | 2.05 | 246 |
| Barracks - Lift Off | 7 | 2.23 | 195 |
| Factory - Lift Off | 4 | 1.75 | 118 |
| Starport - Lift Off | 4 | 1.48 | 148 |
| Factory - Land | 2 | 1.43 | 112 |
| Starport - Land | 2 | 1.23 | 136 |
| Barracks - Land | 3 | 1.57 | 174 |
| Lower | 14 | 4.26 | 378 |
| Raise | 6 | 2.63 | 297 |
| Upgrade to Planetary Fortress | 14 | 3.06 | 205 |
| Upgrade to Orbital Command | 3 | 2.39 | 386 |
| Orbital Command - Lift Off | 3 | 1.67 | 140 |
| Orbital Command - Land | 4 | 1.63 | 126 |
| MorphToHellion | 1 | 1.43 | 7 |
| MorphToHellionTank | 5 | 3.25 | 24 |
| Activate Mine | 7 | 6.36 | 120 |
| Deactivate Mine | 1 | 2.69 | 64 |
| Tactical Jump | 5 | 2.6 | 35 |
| High Impact Payload | 4 | 2.64 | 64 |
| Explosive Payload | 1 | 1 | 3 |
| Defender Mode | 56 | 9.09 | 199 |
| Fighter Mode | 27 | 4.31 | 156 |
| BattlecruiserAttack | 71 | 38.8 | 40 |