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Replay
Player Stats
White Rabbit LE
LOTV AutoMM
06 Mar, 2026 11:36 am
27 Min Game
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Jason
Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
146
97
2
1
66%
08:55
00:05
27:31
113
89
127
6
79%
01:21
00:10
04:54
75
72
18
2
96%
01:28
00:10
04:36
37
32
59
10
86%
03:00
00:08
09:05
19
2
0
0
11%
00:03
00:00
00:33
12
11
8
2
92%
01:34
00:42
02:26
6
4
60
21
67%
05:07
00:56
10:50
3
3
0
0
100%
01:37
01:31
01:50
3
3
0
0
100%
03:21
03:03
03:39
2
2
0
0
100%
01:30
01:26
01:33
2
2
1
1
100%
00:25
00:16
00:35
1
1
0
0
100%
00:21
00:21
00:21
1
1
1
1
100%
00:30
00:30
00:30
1
1
3
3
100%
02:54
02:54
02:54
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
27
6.96
444
Yamato Cannon
12
9.84
77
Move
30
8.97
623
Attack
490
213.01
625
Calldown: MULE
20
12.27
612
Marauder - Stimpack
1
3.84
154
Gather/Return Cargo
50
29.91
623
Cancel Structure Building
18
6.58
498
Cancel Morph
3
2.93
465
Cancel Production
1
1.62
168
Stimpack
12
15.9
316
Siege
64
14.16
379
Unsiege
43
8.4
327
Scanner Sweep
60
13.25
432
Assault Mode
53
4.84
171
Fighter Mode
14
2.86
111
Command Center - Lift Off
6
4.33
350
Command Center - Land
7
3.55
348
Barracks - Lift Off
2
2.95
515
Starport - Lift Off
1
1.75
465
Starport - Land
1
1.2
383
Barracks - Land
1
2.14
507
Lower
12
5.51
613
Raise
5
2.53
413
Upgrade to Planetary Fortress
15
6.25
197
Upgrade to Orbital Command
10
4.16
617
Orbital Command - Lift Off
10
2.39
239
Orbital Command - Land
7
1.94
222
Build Auto-Turret
17
8.05
224
Activate Mine
1
13.1
329
Emergency Thrusters
5
9.18
336
Lock On
1
13.05
151
Tactical Jump
8
3.83
86
High Impact Payload
1
4.59
39
BattlecruiserAttack
124
89.72
90
BattlecruiserMove
1
3.97
33
SalvageEffect
2
1.7
249