| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 116 | 116 | 50 | 2 | 100% | 01:19 | 00:07 | 09:14 | |
| 104 | 73 | 1 | 1 | 70% | 10:00 | 00:16 | 27:43 | |
| 43 | 43 | 37 | 5 | 100% | 01:30 | 00:09 | 03:24 | |
| 31 | 23 | 36 | 7 | 74% | 01:48 | 00:13 | 12:25 | |
| 25 | 2 | 0 | 0 | 8% | 00:04 | 00:00 | 00:42 | |
| 22 | 18 | 78 | 16 | 82% | 03:45 | 00:26 | 16:21 | |
| 14 | 12 | 13 | 3 | 86% | 01:00 | 00:10 | 01:51 | |
| 10 | 10 | 0 | 0 | 100% | 02:16 | 01:07 | 04:11 | |
| 8 | 8 | 31 | 12 | 100% | 01:53 | 01:11 | 03:16 | |
| 6 | 6 | 3 | 2 | 100% | 00:46 | 00:24 | 01:18 | |
| 5 | 5 | 5 | 2 | 100% | 01:31 | 00:57 | 02:21 | |
| 4 | 2 | 0 | 0 | 50% | 00:37 | 00:20 | 00:54 | |
| 1 | 1 | 1 | 1 | 100% | 00:22 | 00:22 | 00:22 | |
| 1 | 1 | 1 | 1 | 100% | 02:45 | 02:45 | 02:45 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 8 | 8 | 1 |
| Yamato Cannon | 4 | 4 | 1 |
| EMP | 7 | 7 | 1 |
| Stop | 1 | 1 | 1 |
| Move | 2 | 2 | 1 |
| Attack | 152 | 136 | 2 |
| Calldown: MULE | 15 | 11 | 2 |
| Marauder - Stimpack | 3 | 7.5 | 2 |
| Cancel Structure Building | 1 | 1 | 2 |
| Cancel Production | 1 | 1 | 1 |
| Stimpack | 10 | 9 | 2 |
| Siege | 26 | 16 | 2 |
| Unsiege | 5 | 4 | 2 |
| Medivac - Load/Unload All | 22 | 13 | 2 |
| Scanner Sweep | 36 | 20.5 | 2 |
| Bunker - Load/Unload All | 2 | 2 | 1 |
| Command Center - Lift Off | 8 | 8 | 1 |
| Command Center - Land | 11 | 11 | 1 |
| Factory - Lift Off | 2 | 1.5 | 2 |
| Starport - Lift Off | 2 | 1.5 | 2 |
| Factory - Land | 1 | 1 | 1 |
| Starport - Land | 2 | 1.5 | 2 |
| Lower | 10 | 9 | 2 |
| Raise | 7 | 5.5 | 2 |
| Upgrade to Planetary Fortress | 6 | 6 | 1 |
| Upgrade to Orbital Command | 4 | 3.5 | 2 |
| Orbital Command - Lift Off | 2 | 1.5 | 2 |
| Orbital Command - Land | 2 | 1.5 | 2 |
| Build Auto-Turret | 3 | 3 | 1 |
| Activate Mine | 23 | 23 | 1 |
| Deactivate Mine | 4 | 4 | 1 |
| Emergency Thrusters | 15 | 9.5 | 2 |
| Tactical Jump | 3 | 3 | 1 |
| High Impact Payload | 6 | 6 | 1 |
| Defender Mode | 7 | 8 | 2 |
| KD8 Charge | 1 | 2 | 2 |
| BattlecruiserAttack | 10 | 10 | 1 |
| RavenScramblerMissile | 1 | 1 | 1 |
| SalvageEffect | 2 | 2 | 1 |