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Replay
Player Stats
Rust Bucket LE
LOTV AutoMM
07 Mar, 2026 5:23 pm
29 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
91
10
0
0
11%
18:49
01:09
29:31
28
14
112
11
50%
07:13
00:28
18:04
24
1
0
0
4%
00:00
00:00
00:07
13
13
1
1
100%
00:58
00:17
02:28
10
9
7
2
90%
03:21
00:16
22:19
6
6
14
4
100%
05:27
02:53
07:16
3
3
2
1
100%
08:59
07:39
09:57
1
1
0
0
100%
04:18
04:18
04:18
1
1
1
1
100%
01:57
01:57
01:57
1
1
0
0
100%
01:48
01:48
01:48
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
6
2.4
67
Yamato Cannon
33
10.43
53
Stop
1
1.51
67
Move
3
18.03
157
Attack
37
59.27
195
MULE - Repair
1
1.58
33
Calldown: MULE
31
10.83
127
Cancel Structure Building
1
3.81
103
Cancel Morph
2
2.01
101
Cancel Production
1
1.71
96
Siege
10
8.88
40
Unsiege
5
3.52
29
Medivac - Load/Unload All
6
4.72
46
Scanner Sweep
28
8.87
100
Command Center - Lift Off
4
2.3
100
Command Center - Land
3
2.22
100
Lower
3
2.19
91
Upgrade to Planetary Fortress
6
3.22
81
Upgrade to Orbital Command
7
3.53
128
MorphToHellionTank
2
2
26
Activate Mine
11
9.92
87
Deactivate Mine
2
3.35
54
Emergency Thrusters
10
8.84
45
Tactical Jump
6
4.13
82
High Impact Payload
2
7.06
31
KD8 Charge
1
1.65
60
BattlecruiserAttack
50
33.07
72
BattlecruiserMove
29
24.3
79