| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 165 | 160 | 104 | 3 | 97% | 00:43 | 00:01 | 02:45 | |
| 71 | 57 | 1 | 1 | 80% | 08:15 | 00:25 | 22:23 | |
| 61 | 54 | 99 | 6 | 89% | 01:22 | 00:08 | 03:42 | |
| 23 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 20 | 15 | 0 | 0 | 75% | 01:32 | 00:02 | 03:51 | |
| 9 | 5 | 34 | 8 | 56% | 02:25 | 00:24 | 04:30 | |
| 5 | 5 | 9 | 3 | 100% | 01:46 | 00:08 | 05:38 | |
| 5 | 5 | 11 | 4 | 100% | 00:40 | 00:26 | 01:04 | |
| 3 | 3 | 3 | 3 | 100% | 02:01 | 01:33 | 02:32 | |
| 3 | 3 | 3 | 2 | 100% | 00:26 | 00:25 | 00:28 | |
| 1 | 1 | 7 | 7 | 100% | 01:46 | 01:46 | 01:46 | |
| 1 | 1 | 0 | 0 | 100% | 01:23 | 01:23 | 01:23 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| EMP | 2 | 14 | 5 |
| Stop | 1 | 1.94 | 32 |
| Move | 2 | 1.98 | 46 |
| Attack | 169 | 52.54 | 252 |
| Calldown: MULE | 16 | 12.58 | 153 |
| Marauder - Stimpack | 1 | 1.5 | 18 |
| Cancel Structure Building | 9 | 2.16 | 114 |
| Cancel Production | 2 | 1.61 | 94 |
| Stimpack | 14 | 7.75 | 92 |
| Medivac - Load/Unload All | 11 | 5.83 | 78 |
| Scanner Sweep | 6 | 4.71 | 109 |
| Assault Mode | 2 | 1.78 | 18 |
| Fighter Mode | 2 | 1.71 | 14 |
| Bunker - Load/Unload All | 1 | 1.24 | 21 |
| Command Center - Lift Off | 1 | 1.27 | 37 |
| Command Center - Land | 1 | 1.21 | 34 |
| Barracks - Lift Off | 2 | 2.59 | 74 |
| Factory - Lift Off | 2 | 1.65 | 91 |
| Factory - Land | 1 | 1.52 | 60 |
| Barracks - Land | 1 | 1.09 | 23 |
| Lower | 7 | 5.65 | 153 |
| Upgrade to Planetary Fortress | 2 | 1.79 | 42 |
| Upgrade to Orbital Command | 2 | 3.4 | 153 |
| Activate Mine | 15 | 5.24 | 34 |
| Deactivate Mine | 5 | 2.73 | 15 |
| Emergency Thrusters | 6 | 6.16 | 82 |
| Defender Mode | 3 | 3.17 | 46 |
| Fighter Mode | 1 | 2.91 | 23 |
| ChannelSnipe | 3 | 19.5 | 4 |
| PortCity_Bridge_UnitNE10Out | 3 | 19.5 | 4 |
| SalvageEffect | 1 | 1.04 | 27 |