| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 117 | 99 | 38 | 3 | 85% | 01:09 | 00:00 | 03:42 | |
| 113 | 45 | 0 | 0 | 40% | 07:18 | 00:04 | 20:26 | |
| 22 | 19 | 62 | 11 | 86% | 00:45 | 00:10 | 02:13 | |
| 20 | 17 | 14 | 2 | 85% | 00:34 | 00:04 | 01:42 | |
| 15 | 13 | 54 | 8 | 87% | 00:50 | 00:07 | 01:31 | |
| 12 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 11 | 10 | 1 | 1 | 91% | 01:10 | 00:01 | 08:32 | |
| 11 | 6 | 17 | 6 | 55% | 00:48 | 00:13 | 01:38 | |
| 6 | 6 | 0 | 0 | 100% | 01:35 | 00:16 | 02:45 | |
| 5 | 5 | 0 | 0 | 100% | 00:26 | 00:22 | 00:40 | |
| 5 | 5 | 4 | 2 | 100% | 00:36 | 00:12 | 01:08 | |
| 3 | 3 | 1 | 1 | 100% | 00:13 | 00:07 | 00:24 | |
| 1 | 0 | 0 | 0 | 0% | 01:53 | 01:53 | 01:53 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 4.4 | 5 |
| Stop | 1 | 1 | 3 |
| Attack | 139 | 38.5 | 8 |
| Calldown: MULE | 11 | 8.13 | 8 |
| Marauder - Stimpack | 1 | 1 | 1 |
| Calldown: Extra Supplies | 3 | 1.67 | 3 |
| Cancel Structure Building | 4 | 2.2 | 5 |
| Cancel Morph | 6 | 3 | 7 |
| Cancel Production | 1 | 1.5 | 2 |
| Stimpack | 31 | 11.67 | 3 |
| Siege | 15 | 8.5 | 2 |
| Unsiege | 3 | 2 | 2 |
| Medivac - Load/Unload All | 6 | 3.5 | 2 |
| Scanner Sweep | 17 | 6.5 | 4 |
| Barracks - Lift Off | 1 | 1 | 5 |
| Factory - Lift Off | 1 | 1 | 6 |
| Starport - Lift Off | 1 | 1.17 | 6 |
| Factory - Land | 2 | 1.33 | 3 |
| Starport - Land | 1 | 1 | 6 |
| Lower | 1 | 1.6 | 5 |
| Upgrade to Planetary Fortress | 2 | 3 | 2 |
| Upgrade to Orbital Command | 2 | 2.88 | 8 |
| Orbital Command - Lift Off | 1 | 1.25 | 4 |
| Orbital Command - Land | 1 | 1.5 | 2 |
| Activate Mine | 3 | 2.6 | 5 |
| Deactivate Mine | 1 | 1 | 2 |
| Emergency Thrusters | 5 | 3 | 2 |
| High Impact Payload | 5 | 5 | 1 |
| Defender Mode | 7 | 7 | 1 |
| Fighter Mode | 2 | 2 | 1 |