| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 113 | 103 | 85 | 8 | 91% | 00:57 | 00:04 | 03:56 | |
| 77 | 19 | 0 | 0 | 25% | 09:12 | 00:35 | 17:34 | |
| 22 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 19 | 17 | 16 | 5 | 89% | 00:51 | 00:04 | 03:16 | |
| 11 | 9 | 19 | 4 | 82% | 00:58 | 00:02 | 02:17 | |
| 10 | 10 | 3 | 2 | 100% | 00:35 | 00:16 | 01:15 | |
| 6 | 5 | 5 | 2 | 83% | 00:51 | 00:13 | 01:23 | |
| 6 | 1 | 0 | 0 | 17% | 09:26 | 05:15 | 11:41 | |
| 4 | 4 | 6 | 5 | 100% | 00:27 | 00:05 | 00:49 | |
| 4 | 4 | 11 | 3 | 100% | 02:19 | 02:07 | 02:35 | |
| 1 | 1 | 0 | 0 | 100% | 04:17 | 04:17 | 04:17 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 4 | 3.08 | 13 |
| Personal Cloacking | 5 | 3.2 | 5 |
| Nuclear Strike | 3 | 2.33 | 3 |
| EMP | 6 | 6.75 | 4 |
| Move | 2 | 2.44 | 9 |
| Attack | 78 | 95.5 | 18 |
| Calldown: MULE | 15 | 12.89 | 18 |
| Marauder - Stimpack | 1 | 1.33 | 6 |
| Calldown: Extra Supplies | 1 | 1 | 12 |
| Cancel Structure Building | 3 | 4.13 | 16 |
| Cancel Production | 1 | 1.21 | 14 |
| Stimpack | 26 | 12.91 | 11 |
| Siege | 9 | 9.29 | 7 |
| Unsiege | 4 | 4.14 | 7 |
| Medivac - Load/Unload All | 5 | 4 | 6 |
| Scanner Sweep | 16 | 8.21 | 14 |
| Assault Mode | 1 | 7.6 | 5 |
| Barracks - Lift Off | 3 | 3.31 | 13 |
| Factory - Lift Off | 3 | 3.06 | 16 |
| Starport - Lift Off | 2 | 3 | 17 |
| Factory - Land | 2 | 2.64 | 14 |
| Starport - Land | 2 | 2.31 | 16 |
| Barracks - Land | 2 | 3.6 | 10 |
| Lower | 9 | 5.44 | 18 |
| Raise | 2 | 2.09 | 11 |
| Upgrade to Orbital Command | 4 | 4.33 | 18 |
| Orbital Command - Lift Off | 2 | 1.6 | 15 |
| Orbital Command - Land | 1 | 1.4 | 15 |
| Emergency Thrusters | 5 | 4.78 | 9 |
| High Impact Payload | 1 | 2 | 2 |
| Defender Mode | 7 | 5 | 7 |
| Fighter Mode | 3 | 3.6 | 5 |