| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 78 | 1 | 0 | 0 | 1% | 10:26 | 04:46 | 16:21 | |
| 14 | 14 | 10 | 4 | 100% | 01:30 | 00:06 | 04:22 | |
| 12 | 3 | 118 | 22 | 25% | 05:06 | 02:38 | 08:48 | |
| 11 | 5 | 13 | 5 | 45% | 06:17 | 00:45 | 10:38 | |
| 11 | 2 | 34 | 5 | 18% | 02:29 | 00:59 | 04:58 | |
| 9 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 5 | 5 | 1 | 1 | 100% | 02:52 | 01:13 | 04:22 | |
| 5 | 3 | 6 | 3 | 60% | 07:25 | 05:10 | 10:34 | |
| 3 | 1 | 1 | 1 | 33% | 00:20 | 00:18 | 00:22 | |
| 2 | 2 | 0 | 0 | 100% | 00:56 | 00:32 | 01:21 | |
| 2 | 2 | 0 | 0 | 100% | 04:01 | 02:46 | 05:16 | |
| 1 | 1 | 1 | 1 | 100% | 00:50 | 00:50 | 00:50 | |
| 1 | 1 | 1 | 1 | 100% | 00:25 | 00:25 | 00:25 | |
| 1 | 1 | 0 | 0 | 100% | 02:25 | 02:25 | 02:25 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 2.5 | 4 |
| EMP | 2 | 4 | 2 |
| Stop | 26 | 28.67 | 6 |
| Move | 3 | 5.75 | 4 |
| Attack | 82 | 104.43 | 7 |
| Calldown: MULE | 8 | 8 | 5 |
| Calldown: Extra Supplies | 1 | 1.67 | 3 |
| Cancel Structure Building | 1 | 2.2 | 5 |
| Cancel Morph | 1 | 1.8 | 5 |
| Cancel Add-on Building | 1 | 1 | 1 |
| Siege | 22 | 21.2 | 5 |
| Unsiege | 18 | 10.8 | 5 |
| Scanner Sweep | 14 | 12.8 | 5 |
| Bunker - Load/Unload All | 1 | 1.5 | 4 |
| Command Center - Lift Off | 3 | 2.8 | 5 |
| Command Center - Land | 3 | 3.2 | 5 |
| Barracks - Lift Off | 2 | 1.5 | 4 |
| Factory - Lift Off | 1 | 2 | 3 |
| Factory - Land | 1 | 1.33 | 3 |
| Barracks - Land | 2 | 1.67 | 3 |
| Lower | 11 | 8.2 | 5 |
| Upgrade to Planetary Fortress | 4 | 2.75 | 4 |
| Upgrade to Orbital Command | 4 | 3.6 | 5 |
| MorphToHellion | 2 | 2 | 1 |
| MorphToHellionTank | 2 | 2 | 1 |
| Activate Mine | 30 | 20 | 3 |
| Deactivate Mine | 18 | 15 | 2 |
| Emergency Thrusters | 2 | 5.75 | 4 |
| High Impact Payload | 11 | 11 | 1 |
| Defender Mode | 1 | 36.75 | 4 |
| RavenShredderMissile | 2 | 1.5 | 2 |
| SalvageEffect | 1 | 1 | 4 |