| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 79 | 49 | 0 | 0 | 62% | 10:44 | 00:00 | 28:07 | |
| 32 | 12 | 18 | 5 | 38% | 07:42 | 00:13 | 20:01 | |
| 29 | 29 | 39 | 5 | 100% | 02:56 | 00:22 | 06:07 | |
| 27 | 0 | 0 | 0 | 0% | 00:02 | 00:00 | 00:22 | |
| 15 | 15 | 84 | 17 | 100% | 01:18 | 00:29 | 02:50 | |
| 14 | 14 | 2 | 1 | 100% | 00:57 | 00:04 | 02:08 | |
| 14 | 14 | 36 | 11 | 100% | 00:55 | 00:21 | 02:11 | |
| 11 | 5 | 35 | 11 | 45% | 06:19 | 00:35 | 23:04 | |
| 8 | 7 | 56 | 28 | 88% | 01:13 | 00:24 | 02:35 | |
| 2 | 2 | 1 | 1 | 100% | 00:16 | 00:04 | 00:28 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 7 | 2.69 | 137 |
| Personal Cloacking | 10 | 6.4 | 85 |
| Nuclear Strike | 10 | 10.39 | 85 |
| EMP | 1 | 2.24 | 37 |
| Stop | 34 | 13.49 | 432 |
| Move | 1 | 2.55 | 250 |
| Attack | 69 | 32.16 | 435 |
| Ghost - Hold Fire | 4 | 8.05 | 81 |
| Spray | 4 | 8.05 | 81 |
| Calldown: MULE | 12 | 8.98 | 180 |
| Gather/Return Cargo | 12 | 8.35 | 181 |
| Cancel Structure Building | 7 | 2.19 | 111 |
| Cancel Production | 2 | 1.89 | 209 |
| Siege | 18 | 7.78 | 165 |
| Unsiege | 6 | 2.79 | 132 |
| Scanner Sweep | 27 | 5.95 | 148 |
| Assault Mode | 10 | 2.52 | 58 |
| Fighter Mode | 5 | 2.12 | 34 |
| Bunker - Load/Unload All | 8 | 1.88 | 77 |
| Command Center - Load/Unload All | 2 | 7.98 | 120 |
| Command Center - Lift Off | 4 | 2.85 | 164 |
| Command Center - Land | 6 | 2.94 | 164 |
| Barracks - Lift Off | 1 | 1.87 | 105 |
| Factory - Lift Off | 1 | 1.5 | 52 |
| Lower | 5 | 6 | 192 |
| Raise | 3 | 2.42 | 157 |
| Upgrade to Planetary Fortress | 4 | 5.36 | 168 |
| Upgrade to Orbital Command | 4 | 4.68 | 180 |
| Activate Mine | 27 | 16.59 | 160 |
| Deactivate Mine | 5 | 4.29 | 137 |
| High Impact Payload | 3 | 2.82 | 74 |
| Defender Mode | 12 | 5.77 | 61 |
| Fighter Mode | 6 | 2.72 | 50 |
| SalvageEffect | 1 | 1.09 | 22 |