| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 151 | 151 | 36 | 4 | 100% | 00:57 | 00:00 | 04:09 | |
| 106 | 105 | 0 | 0 | 99% | 06:03 | 00:02 | 11:58 | |
| 33 | 3 | 0 | 0 | 9% | 00:08 | 00:49 | 00:49 | |
| 31 | 31 | 61 | 8 | 100% | 01:15 | 00:04 | 03:35 | |
| 18 | 18 | 65 | 11 | 100% | 01:43 | 00:12 | 05:41 | |
| 16 | 16 | 0 | 0 | 100% | 02:03 | 00:20 | 04:32 | |
| 15 | 15 | 23 | 6 | 100% | 02:36 | 00:04 | 07:04 | |
| 14 | 14 | 7 | 5 | 100% | 02:09 | 00:11 | 05:48 | |
| 7 | 7 | 1 | 1 | 100% | 00:40 | 00:25 | 01:36 | |
| 5 | 5 | 17 | 7 | 100% | 01:43 | 00:35 | 02:02 | |
| 3 | 3 | 9 | 6 | 100% | 04:31 | 00:56 | 06:26 | |
| 2 | 2 | 3 | 2 | 100% | 01:36 | 00:37 | 02:35 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 3 | 3.01 | 360 |
| Personal Cloacking | 8 | 4.45 | 123 |
| Nuclear Strike | 5 | 3.08 | 59 |
| EMP | 5 | 11.25 | 172 |
| Attack | 102 | 108.38 | 681 |
| Calldown: MULE | 14 | 8.8 | 678 |
| Calldown: Extra Supplies | 2 | 2.24 | 482 |
| Cancel Structure Building | 6 | 4.43 | 572 |
| Cancel Morph | 16 | 18.58 | 684 |
| Stimpack | 12 | 8.8 | 379 |
| Siege | 14 | 8.43 | 465 |
| Unsiege | 2 | 3.98 | 320 |
| Medivac - Load/Unload All | 1 | 3.56 | 211 |
| Scanner Sweep | 10 | 9.2 | 486 |
| Command Center - Lift Off | 3 | 2.39 | 439 |
| Command Center - Land | 3 | 2.25 | 438 |
| Barracks - Lift Off | 3 | 2.13 | 448 |
| Factory - Lift Off | 2 | 1.88 | 464 |
| Starport - Lift Off | 1 | 1.5 | 329 |
| Factory - Land | 1 | 1.41 | 389 |
| Barracks - Land | 2 | 1.52 | 352 |
| Lower | 7 | 5.01 | 674 |
| Raise | 1 | 2.22 | 312 |
| Upgrade to Planetary Fortress | 4 | 2.24 | 369 |
| Upgrade to Orbital Command | 7 | 4.08 | 683 |
| Orbital Command - Lift Off | 4 | 2.45 | 489 |
| Orbital Command - Land | 7 | 2.15 | 474 |
| Activate Mine | 5 | 4.23 | 153 |
| Deactivate Mine | 2 | 2.49 | 49 |
| Emergency Thrusters | 1 | 2.7 | 204 |
| High Impact Payload | 1 | 2.78 | 76 |
| Defender Mode | 5 | 8.27 | 135 |
| Fighter Mode | 4 | 3.3 | 84 |