| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 300 | 255 | 397 | 8 | 85% | 01:33 | 00:01 | 08:36 | |
| 88 | 49 | 0 | 0 | 56% | 14:29 | 00:15 | 36:31 | |
| 50 | 41 | 130 | 10 | 82% | 01:46 | 00:02 | 06:40 | |
| 26 | 0 | 0 | 0 | 0% | 00:00 | 00:00 | 00:00 | |
| 12 | 5 | 0 | 0 | 42% | 10:54 | 00:45 | 23:36 | |
| 11 | 8 | 151 | 39 | 73% | 02:48 | 00:35 | 09:22 | |
| 8 | 8 | 27 | 7 | 100% | 01:21 | 00:43 | 01:59 | |
| 6 | 6 | 7 | 6 | 100% | 00:25 | 00:07 | 00:36 | |
| 4 | 3 | 75 | 50 | 75% | 12:18 | 01:36 | 30:45 | |
| 3 | 3 | 10 | 6 | 100% | 01:29 | 01:20 | 01:34 | |
| 3 | 1 | 18 | 12 | 33% | 12:01 | 06:26 | 14:59 | |
| 2 | 2 | 2 | 2 | 100% | 01:08 | 00:57 | 01:19 | |
| 2 | 2 | 6 | 6 | 100% | 00:26 | 00:22 | 00:29 | |
| 1 | 1 | 1 | 1 | 100% | 00:15 | 00:15 | 00:15 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 8 | 4.5 | 2 |
| Yamato Cannon | 9 | 9 | 1 |
| Stop | 1 | 2.5 | 2 |
| Move | 5 | 3.67 | 3 |
| Attack | 300 | 103.25 | 4 |
| Calldown: MULE | 28 | 14.67 | 3 |
| Marauder - Stimpack | 1 | 1 | 1 |
| Calldown: Extra Supplies | 2 | 2 | 1 |
| Cancel Structure Building | 4 | 2.33 | 3 |
| Cancel Morph | 1 | 1.67 | 3 |
| Cancel Production | 1 | 1 | 2 |
| Stimpack | 59 | 59 | 1 |
| Siege | 8 | 6.5 | 2 |
| Unsiege | 1 | 2.5 | 2 |
| Medivac - Load/Unload All | 45 | 27 | 2 |
| Scanner Sweep | 31 | 31 | 1 |
| Command Center - Lift Off | 3 | 1.67 | 3 |
| Command Center - Land | 4 | 2.33 | 3 |
| Barracks - Lift Off | 1 | 2 | 2 |
| Barracks - Land | 1 | 2.5 | 2 |
| Lower | 12 | 5.67 | 3 |
| Raise | 9 | 5.5 | 2 |
| Upgrade to Planetary Fortress | 5 | 5 | 1 |
| Upgrade to Orbital Command | 4 | 3.33 | 3 |
| Orbital Command - Lift Off | 1 | 1.33 | 3 |
| Orbital Command - Land | 1 | 1.33 | 3 |
| MorphToHellionTank | 1 | 2.5 | 2 |
| Activate Mine | 3 | 2.5 | 2 |
| Deactivate Mine | 1 | 1 | 2 |
| Emergency Thrusters | 27 | 18 | 2 |
| Tactical Jump | 2 | 2 | 1 |
| Defender Mode | 29 | 13 | 3 |
| Fighter Mode | 17 | 8 | 3 |
| BattlecruiserAttack | 32 | 32 | 1 |