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Replay
Player Stats
Tourmaline LE
LOTV AutoMM
22 Mar, 2026 1:58 pm
30 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
98
91
60
7
93%
01:42
00:12
07:55
85
57
0
0
67%
12:17
00:46
30:49
52
3
0
0
6%
00:01
00:00
00:12
34
26
32
4
76%
05:40
00:26
21:56
20
15
59
11
75%
04:33
00:05
15:35
16
12
43
9
75%
03:08
00:12
08:32
15
4
72
12
27%
02:38
00:30
07:05
13
8
52
11
62%
07:57
01:11
23:36
8
8
11
5
100%
01:06
00:51
01:30
8
0
0
0
0%
17:47
14:44
19:56
4
4
4
1
100%
00:22
00:00
00:30
3
3
4
2
100%
02:51
00:33
04:22
1
1
1
1
100%
03:41
03:41
03:41
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
20
9.67
3
Cloacking Field
7
4.67
3
Yamato Cannon
3
3
1
Stop
7
3.25
8
Move
31
23.9
10
Attack
194
106.3
10
MULE - Repair
1
1
1
Calldown: MULE
15
8.33
3
Command Center - Rally
4
2.67
3
Marauder - Stimpack
2
2
1
Calldown: Extra Supplies
1
1.5
2
Cancel Morph
2
2.5
2
Cancel Production
2
1.17
6
Stimpack
22
14
2
Siege
18
9
3
Unsiege
5
3
2
Medivac - Load/Unload All
2
2
2
Scanner Sweep
16
9
2
Bunker - Load/Unload All
1
1
1
Command Center - Load/Unload All
2
2
1
Command Center - Lift Off
6
3.5
2
Command Center - Land
10
5.5
2
Barracks - Lift Off
7
5
3
Factory - Lift Off
4
4.33
3
Starport - Lift Off
4
2.33
3
Factory - Land
2
2
3
Starport - Land
1
1
2
Barracks - Land
5
6
3
Lower
5
6.33
3
Raise
2
3
3
Upgrade to Planetary Fortress
18
9.5
2
Upgrade to Orbital Command
6
7.67
3
Orbital Command - Lift Off
2
1.67
3
Orbital Command - Land
1
2
2
Activate Mine
39
18.67
3
Deactivate Mine
21
15
2
Emergency Thrusters
6
4.5
2
Tactical Jump
4
4
1
Defender Mode
20
20
1
Fighter Mode
4
4
1
BattlecruiserAttack
58
58
1
BattlecruiserStop
1
1
1
BattlecruiserMove
3
3
1
SalvageEffect
1
1
1