| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 82 | 61 | 0 | 0 | 74% | 06:30 | 00:04 | 18:50 | |
| 37 | 33 | 44 | 8 | 89% | 01:12 | 00:17 | 04:22 | |
| 23 | 0 | 0 | 0 | 0% | 00:23 | 00:42 | 00:43 | |
| 19 | 19 | 54 | 6 | 100% | 01:05 | 00:21 | 03:51 | |
| 14 | 14 | 28 | 5 | 100% | 01:17 | 00:29 | 02:13 | |
| 12 | 8 | 66 | 12 | 67% | 01:45 | 00:28 | 03:36 | |
| 9 | 4 | 13 | 4 | 44% | 02:43 | 00:30 | 04:23 | |
| 5 | 5 | 58 | 21 | 100% | 02:37 | 01:44 | 04:37 | |
| 4 | 4 | 12 | 5 | 100% | 00:45 | 00:26 | 01:08 | |
| 4 | 3 | 18 | 13 | 75% | 00:37 | 00:04 | 01:29 | |
| 3 | 2 | 0 | 0 | 67% | 03:17 | 01:10 | 07:06 | |
| 2 | 2 | 0 | 0 | 100% | 00:53 | 00:53 | 00:53 | |
| 2 | 0 | 0 | 0 | 0% | 01:28 | 01:28 | 01:28 | |
| 1 | 1 | 1 | 1 | 100% | 03:51 | 03:51 | 03:51 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Personal Cloacking | 1 | 1 | 1 |
| Nuclear Strike | 1 | 1 | 1 |
| Move | 1 | 1.4 | 5 |
| Attack | 147 | 235.8 | 5 |
| Ghost - Hold Fire | 1 | 2 | 1 |
| Spray | 1 | 2 | 1 |
| Calldown: MULE | 23 | 18.67 | 3 |
| Marauder - Stimpack | 2 | 2 | 2 |
| Cancel Structure Building | 9 | 8 | 2 |
| Cancel Morph | 3 | 1.67 | 3 |
| Cancel Production | 1 | 3 | 4 |
| Stimpack | 10 | 17.5 | 2 |
| Siege | 7 | 10.33 | 3 |
| Unsiege | 2 | 4.33 | 3 |
| Scanner Sweep | 3 | 5 | 2 |
| Command Center - Lift Off | 4 | 5.5 | 2 |
| Command Center - Land | 5 | 6 | 2 |
| Barracks - Lift Off | 2 | 2 | 3 |
| Factory - Lift Off | 2 | 2 | 1 |
| Starport - Lift Off | 1 | 2 | 3 |
| Factory - Land | 1 | 1 | 1 |
| Starport - Land | 1 | 1.33 | 3 |
| Barracks - Land | 2 | 2.33 | 3 |
| Lower | 6 | 4.33 | 3 |
| Raise | 6 | 3.33 | 3 |
| Upgrade to Planetary Fortress | 2 | 4 | 2 |
| Upgrade to Orbital Command | 5 | 3.33 | 3 |
| Orbital Command - Lift Off | 4 | 2.67 | 3 |
| Orbital Command - Land | 4 | 2.33 | 3 |
| MorphToHellionTank | 1 | 1 | 1 |
| Emergency Thrusters | 1 | 1 | 1 |
| High Impact Payload | 2 | 2 | 2 |
| Defender Mode | 52 | 27 | 3 |
| Fighter Mode | 16 | 10.67 | 3 |
| ChannelSnipe | 1 | 2 | 1 |
| PortCity_Bridge_UnitNE10Out | 1 | 2 | 1 |