| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 95 | 67 | 0 | 0 | 71% | 07:02 | 00:15 | 28:22 | |
| 32 | 3 | 0 | 0 | 9% | 00:02 | 00:00 | 00:30 | |
| 23 | 23 | 2 | 1 | 100% | 00:49 | 00:00 | 02:43 | |
| 17 | 17 | 30 | 5 | 100% | 00:50 | 00:08 | 03:34 | |
| 12 | 12 | 49 | 14 | 100% | 02:09 | 00:00 | 08:26 | |
| 8 | 8 | 0 | 0 | 100% | 00:36 | 00:09 | 00:58 | |
| 6 | 6 | 55 | 20 | 100% | 02:27 | 00:00 | 04:26 | |
| 5 | 5 | 33 | 10 | 100% | 01:07 | 00:41 | 01:30 | |
| 5 | 5 | 2 | 2 | 100% | 00:40 | 00:20 | 00:48 | |
| 4 | 4 | 0 | 0 | 100% | 03:23 | 01:04 | 04:15 | |
| 4 | 0 | 0 | 0 | 0% | 00:37 | 00:14 | 00:48 | |
| 3 | 3 | 1 | 1 | 100% | 01:18 | 00:53 | 01:39 | |
| 2 | 2 | 2 | 2 | 100% | 01:08 | 00:21 | 01:55 | |
| 2 | 2 | 17 | 11 | 100% | 01:26 | 01:09 | 01:44 | |
| 2 | 0 | 2 | 2 | 0% | 23:29 | 23:27 | 23:32 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 4 | 1.6 | 5 |
| Cloacking Field | 4 | 2.5 | 4 |
| Yamato Cannon | 28 | 14.5 | 2 |
| Attack | 94 | 52.8 | 45 |
| Calldown: MULE | 31 | 19.69 | 16 |
| Calldown: Extra Supplies | 3 | 3.29 | 7 |
| Gather/Return Cargo | 1 | 1 | 2 |
| Cancel Structure Building | 9 | 4.26 | 23 |
| Cancel Morph | 1 | 1 | 9 |
| Stimpack | 1 | 8.75 | 12 |
| Siege | 13 | 11.38 | 16 |
| Unsiege | 4 | 4.82 | 11 |
| Scanner Sweep | 5 | 10.36 | 14 |
| Command Center - Lift Off | 2 | 1.58 | 12 |
| Command Center - Land | 1 | 1.67 | 12 |
| Barracks - Lift Off | 6 | 3.33 | 12 |
| Factory - Lift Off | 1 | 1.67 | 15 |
| Starport - Lift Off | 2 | 1.46 | 13 |
| Factory - Land | 1 | 1.87 | 15 |
| Starport - Land | 2 | 1.69 | 13 |
| Barracks - Land | 6 | 3.5 | 12 |
| Lower | 3 | 3.63 | 16 |
| Raise | 1 | 1.45 | 11 |
| Upgrade to Planetary Fortress | 6 | 3.1 | 10 |
| Upgrade to Orbital Command | 5 | 3.69 | 16 |
| Build Auto-Turret | 6 | 5.78 | 9 |
| Activate Mine | 2 | 13 | 12 |
| Tactical Jump | 8 | 5 | 2 |
| High Impact Payload | 2 | 2 | 4 |
| Defender Mode | 18 | 6.67 | 9 |
| Fighter Mode | 6 | 2.88 | 8 |
| BattlecruiserAttack | 10 | 7 | 2 |