| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 118 | 101 | 123 | 5 | 86% | 02:15 | 00:17 | 10:08 | |
| 85 | 12 | 0 | 0 | 14% | 15:58 | 00:24 | 24:37 | |
| 29 | 26 | 49 | 11 | 90% | 01:29 | 00:05 | 04:26 | |
| 26 | 0 | 0 | 0 | 0% | 00:05 | 00:00 | 00:33 | |
| 19 | 17 | 83 | 12 | 89% | 02:22 | 00:27 | 07:34 | |
| 14 | 11 | 85 | 40 | 79% | 02:58 | 00:31 | 11:56 | |
| 14 | 8 | 88 | 23 | 57% | 04:28 | 00:17 | 11:43 | |
| 9 | 2 | 102 | 23 | 22% | 03:07 | 00:53 | 06:06 | |
| 7 | 2 | 0 | 0 | 29% | 12:46 | 00:41 | 18:37 | |
| 2 | 2 | 0 | 0 | 100% | 00:37 | 00:37 | 00:37 | |
| 1 | 1 | 0 | 0 | 100% | 00:13 | 00:13 | 00:13 | |
| 1 | 1 | 2 | 2 | 100% | 01:46 | 01:46 | 01:46 | |
| 1 | 1 | 7 | 7 | 100% | 01:29 | 01:29 | 01:29 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 2.67 | 6 |
| Personal Cloacking | 2 | 2 | 1 |
| Yamato Cannon | 2 | 4 | 2 |
| Nuclear Strike | 1 | 1 | 1 |
| EMP | 5 | 3 | 2 |
| Move | 5 | 2.67 | 9 |
| Attack | 347 | 160.5 | 12 |
| Ghost - Hold Fire | 1 | 2 | 1 |
| Spray | 1 | 2 | 1 |
| MULE - Repair | 1 | 1 | 1 |
| Calldown: MULE | 14 | 9.33 | 12 |
| Marauder - Stimpack | 3 | 2 | 2 |
| Calldown: Extra Supplies | 1 | 2 | 6 |
| Cancel Morph | 1 | 2 | 9 |
| Cancel Production | 2 | 1.67 | 3 |
| Stimpack | 26 | 13.44 | 9 |
| Siege | 22 | 14.18 | 11 |
| Unsiege | 6 | 4.55 | 11 |
| Medivac - Load/Unload All | 14 | 4.88 | 8 |
| Scanner Sweep | 44 | 11.33 | 12 |
| Assault Mode | 1 | 1 | 2 |
| Command Center - Lift Off | 5 | 2.3 | 10 |
| Command Center - Land | 4 | 1.9 | 10 |
| Barracks - Lift Off | 2 | 2.55 | 11 |
| Factory - Lift Off | 2 | 2.64 | 11 |
| Starport - Lift Off | 2 | 2.22 | 9 |
| Starport - Land | 1 | 1 | 9 |
| Barracks - Land | 1 | 1.3 | 10 |
| Lower | 5 | 3.25 | 12 |
| Raise | 2 | 2.5 | 2 |
| Upgrade to Planetary Fortress | 7 | 2 | 8 |
| Upgrade to Orbital Command | 8 | 4.58 | 12 |
| Emergency Thrusters | 6 | 4 | 8 |
| Tactical Jump | 4 | 2.67 | 3 |
| Defender Mode | 134 | 31 | 6 |
| Fighter Mode | 15 | 5 | 4 |
| KD8 Charge | 1 | 1.33 | 6 |
| ChannelSnipe | 34 | 68 | 1 |
| PortCity_Bridge_UnitNE10Out | 34 | 68 | 1 |
| BattlecruiserAttack | 8 | 21.33 | 3 |