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Replay
Player Stats
Undercurrent LE
LOTV AutoMM
19 Apr, 2026 7:19 pm
32 Min Game
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Archived Replay:
Data will be limited
Units
Build Order
Abilities Used
Unit
Produced
Lost
Kills
Max Kills
% Lost
Avg Life
Shortest Life
Longest Life
96
60
2
1
63%
13:13
00:42
32:25
60
60
134
9
100%
00:53
00:06
02:41
48
48
40
6
100%
00:41
00:03
02:03
34
3
0
0
9%
00:01
00:00
00:14
26
25
74
17
96%
01:54
00:25
06:55
22
20
120
15
91%
01:05
00:10
03:29
18
18
41
5
100%
00:59
00:14
02:03
16
16
135
27
100%
01:13
00:12
04:13
15
15
87
13
100%
02:18
00:21
03:14
8
8
13
4
100%
01:09
00:44
01:29
1
1
0
0
100%
00:42
00:42
00:42
1
1
0
0
100%
00:41
00:41
00:41
Filters
Buildings
Upgrades
Units
Supply
(Estimate)
Time Started
Completed
Ability Name
Current Game Count
Avg Per Game
Total Games Used
Repair
13
3.44
165
Yamato Cannon
15
10.19
79
Stop
5
4.05
161
Move
9
8.65
264
Attack
174
99.68
268
Calldown: MULE
27
12.31
264
Gather/Return Cargo
8
5.87
261
Cancel Structure Building
5
2.97
224
Cancel Morph
2
2.89
241
Cancel Production
1
1.34
95
Siege
10
5.56
73
Unsiege
7
3.47
49
Scanner Sweep
28
12.89
225
Bunker - Load/Unload All
1
3.23
57
Command Center - Lift Off
3
2.26
176
Command Center - Land
3
2.41
174
Barracks - Lift Off
3
4.4
254
Factory - Lift Off
3
3.91
254
Factory - Land
3
3.89
251
Barracks - Land
2
3.8
251
Lower
6
5.36
268
Raise
1
2.1
137
Upgrade to Planetary Fortress
7
3.7
165
Upgrade to Orbital Command
4
3.85
268
Orbital Command - Lift Off
4
1.84
148
Orbital Command - Land
3
1.82
138
Build Auto-Turret
1
3.25
8
MorphToHellionTank
7
2.93
60
Activate Mine
21
6.97
175
Deactivate Mine
10
4.18
149
Lock On
11
39.46
211
Tactical Jump
8
3.31
87
High Impact Payload
5
4.22
36
BattlecruiserAttack
47
8.61
51
SalvageEffect
1
1.3
37