| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 155 | 80 | 5 | 1 | 52% | 06:26 | 00:00 | 25:22 | |
| 59 | 58 | 37 | 7 | 98% | 00:35 | 00:03 | 02:07 | |
| 53 | 48 | 227 | 18 | 91% | 01:23 | 00:05 | 09:21 | |
| 33 | 33 | 35 | 5 | 100% | 00:40 | 00:04 | 01:16 | |
| 33 | 3 | 0 | 0 | 9% | 00:01 | 00:15 | 00:15 | |
| 20 | 15 | 94 | 9 | 75% | 01:06 | 00:11 | 01:56 | |
| 12 | 10 | 11 | 4 | 83% | 01:21 | 00:04 | 05:58 | |
| 11 | 11 | 3 | 2 | 100% | 00:33 | 00:07 | 01:20 | |
| 4 | 4 | 7 | 3 | 100% | 01:05 | 00:45 | 01:25 | |
| 4 | 4 | 11 | 10 | 100% | 00:22 | 00:06 | 00:48 | |
| 1 | 1 | 0 | 0 | 100% | 00:39 | 00:39 | 00:39 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 14 | 5.26 | 19 |
| Cloacking Field | 4 | 2.71 | 14 |
| Stop | 9 | 3.06 | 18 |
| Move | 46 | 9.81 | 26 |
| Attack | 437 | 168.04 | 26 |
| Calldown: MULE | 33 | 16.42 | 26 |
| Calldown: Extra Supplies | 2 | 1.22 | 9 |
| Cancel Structure Building | 7 | 8.46 | 24 |
| Cancel Morph | 11 | 7.24 | 25 |
| Siege | 78 | 32.37 | 19 |
| Unsiege | 31 | 13.26 | 19 |
| Medivac - Load/Unload All | 2 | 5.17 | 12 |
| Scanner Sweep | 23 | 11.81 | 21 |
| Assault Mode | 2 | 5.13 | 8 |
| Bunker - Load/Unload All | 1 | 4.13 | 15 |
| Command Center - Lift Off | 1 | 2.71 | 17 |
| Command Center - Land | 1 | 3.18 | 17 |
| Barracks - Lift Off | 4 | 2.76 | 25 |
| Factory - Lift Off | 2 | 2.16 | 19 |
| Starport - Lift Off | 2 | 1.63 | 19 |
| Factory - Land | 2 | 2.13 | 16 |
| Starport - Land | 3 | 2 | 16 |
| Barracks - Land | 6 | 2.74 | 23 |
| Lower | 2 | 5.85 | 26 |
| Upgrade to Planetary Fortress | 1 | 3.09 | 11 |
| Upgrade to Orbital Command | 3 | 3.27 | 26 |
| Orbital Command - Lift Off | 6 | 2.7 | 23 |
| Orbital Command - Land | 6 | 2.82 | 22 |
| MorphToHellion | 3 | 2.29 | 7 |
| MorphToHellionTank | 14 | 7.71 | 14 |
| Emergency Thrusters | 3 | 4.75 | 12 |
| High Impact Payload | 9 | 2.8 | 10 |
| SalvageEffect | 1 | 1.2 | 10 |