| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 104 | 80 | 80 | 5 | 77% | 01:26 | 00:03 | 03:59 | |
| 72 | 30 | 0 | 0 | 42% | 08:08 | 00:27 | 21:52 | |
| 27 | 22 | 45 | 7 | 81% | 01:47 | 00:03 | 04:40 | |
| 25 | 6 | 0 | 0 | 24% | 00:07 | 00:00 | 00:49 | |
| 12 | 8 | 0 | 0 | 67% | 02:17 | 00:25 | 04:08 | |
| 8 | 8 | 62 | 15 | 100% | 01:01 | 00:26 | 01:37 | |
| 8 | 7 | 21 | 7 | 88% | 01:02 | 00:01 | 02:16 | |
| 6 | 0 | 30 | 11 | 0% | 03:36 | 01:36 | 06:23 | |
| 2 | 2 | 12 | 9 | 100% | 02:52 | 00:23 | 05:21 | |
| 2 | 2 | 2 | 1 | 100% | 01:11 | 00:23 | 01:59 | |
| 1 | 1 | 0 | 0 | 100% | 00:23 | 00:23 | 00:23 | |
| 1 | 1 | 0 | 0 | 100% | 00:10 | 00:10 | 00:10 | |
| 1 | 0 | 1 | 1 | 0% | 02:12 | 02:12 | 02:12 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 5 | 5.5 | 2 |
| Move | 12 | 9.5 | 2 |
| Attack | 316 | 242.33 | 3 |
| Calldown: MULE | 24 | 14.33 | 3 |
| Marauder - Stimpack | 2 | 1.5 | 2 |
| Calldown: Extra Supplies | 5 | 4 | 2 |
| Cancel Structure Building | 1 | 1.5 | 2 |
| Stimpack | 23 | 20 | 3 |
| Siege | 10 | 6.33 | 3 |
| Unsiege | 3 | 2 | 3 |
| Medivac - Load/Unload All | 11 | 7 | 3 |
| Scanner Sweep | 6 | 7.33 | 3 |
| Command Center - Lift Off | 1 | 1 | 2 |
| Command Center - Land | 1 | 1.5 | 2 |
| Factory - Lift Off | 2 | 1.33 | 3 |
| Starport - Lift Off | 1 | 1.33 | 3 |
| Factory - Land | 1 | 1 | 3 |
| Starport - Land | 1 | 1 | 3 |
| Lower | 2 | 1.67 | 3 |
| Raise | 1 | 1 | 2 |
| Upgrade to Orbital Command | 3 | 3 | 3 |
| Activate Mine | 4 | 3.33 | 3 |
| Deactivate Mine | 1 | 1.5 | 2 |
| Emergency Thrusters | 10 | 8.67 | 3 |
| High Impact Payload | 1 | 1 | 2 |
| Defender Mode | 10 | 11 | 3 |
| Fighter Mode | 2 | 4 | 3 |
| ChannelSnipe | 8 | 16 | 1 |
| PortCity_Bridge_UnitNE10Out | 8 | 16 | 1 |