| Unit | Produced | Lost | Kills | Max Kills | % Lost | Avg Life | Shortest Life | Longest Life |
|---|---|---|---|---|---|---|---|---|
| 90 | 38 | 0 | 0 | 42% | 09:02 | 00:48 | 19:22 | |
| 33 | 4 | 0 | 0 | 12% | 00:02 | 00:00 | 00:22 | |
| 31 | 31 | 145 | 11 | 100% | 01:52 | 00:10 | 05:48 | |
| 21 | 21 | 36 | 4 | 100% | 02:28 | 00:22 | 05:48 | |
| 13 | 9 | 91 | 15 | 69% | 03:05 | 00:28 | 07:59 | |
| 12 | 12 | 89 | 22 | 100% | 02:07 | 00:48 | 04:07 | |
| 10 | 6 | 71 | 20 | 60% | 05:01 | 00:14 | 11:15 | |
| 8 | 8 | 31 | 8 | 100% | 01:30 | 00:19 | 02:26 | |
| 8 | 6 | 3 | 2 | 75% | 01:29 | 00:57 | 02:25 | |
| 6 | 6 | 28 | 10 | 100% | 00:52 | 00:11 | 01:21 | |
| 3 | 3 | 23 | 15 | 100% | 02:31 | 00:32 | 05:18 | |
| 2 | 2 | 2 | 2 | 100% | 03:26 | 03:06 | 03:46 | |
| 1 | 1 | 2 | 2 | 100% | 01:56 | 01:56 | 01:56 | |
| 1 | 1 | 2 | 2 | 100% | 03:58 | 03:58 | 03:58 | |
| 1 | 1 | 0 | 0 | 100% | 03:10 | 03:10 | 03:10 |
| Supply (Estimate) | Time Started | Completed |
|---|
| Ability Name | Current Game Count | Avg Per Game | Total Games Used |
|---|---|---|---|
| Repair | 2 | 2 | 1 |
| Yamato Cannon | 2 | 2 | 1 |
| Move | 4 | 3.75 | 4 |
| Attack | 185 | 130 | 4 |
| Calldown: MULE | 56 | 26.25 | 4 |
| Calldown: Extra Supplies | 1 | 1.5 | 2 |
| Gather/Return Cargo | 1 | 1 | 1 |
| Cancel Structure Building | 18 | 8.75 | 4 |
| Cancel Morph | 9 | 4.75 | 4 |
| Siege | 13 | 10 | 4 |
| Unsiege | 7 | 4.25 | 4 |
| Scanner Sweep | 17 | 8.25 | 4 |
| Command Center - Lift Off | 10 | 7 | 2 |
| Command Center - Land | 6 | 4.5 | 2 |
| Barracks - Lift Off | 2 | 4.5 | 4 |
| Factory - Lift Off | 5 | 5.67 | 3 |
| Starport - Lift Off | 1 | 2.25 | 4 |
| Factory - Land | 2 | 3 | 3 |
| Barracks - Land | 3 | 3.5 | 4 |
| Lower | 7 | 4.4 | 5 |
| Upgrade to Planetary Fortress | 10 | 6.5 | 2 |
| Upgrade to Orbital Command | 16 | 6.25 | 4 |
| Orbital Command - Lift Off | 5 | 3.33 | 3 |
| Orbital Command - Land | 5 | 2.67 | 3 |
| MorphToHellion | 1 | 1 | 1 |
| MorphToHellionTank | 3 | 2.5 | 2 |
| Activate Mine | 15 | 10 | 3 |
| Deactivate Mine | 4 | 4.67 | 3 |
| Tactical Jump | 4 | 4 | 1 |
| High Impact Payload | 2 | 1.5 | 2 |
| Defender Mode | 63 | 32.5 | 2 |
| Fighter Mode | 5 | 5 | 1 |
| ChannelSnipe | 22 | 44 | 1 |
| PortCity_Bridge_UnitNE10Out | 22 | 44 | 1 |
| BattlecruiserAttack | 74 | 74 | 1 |
